GP: "Cities in the clouds, dragons being shouted to death, and people shooting electricity out of their hands. These are just a few of the many outlandish events that took place in the world of gaming last year.
Applying science to any one of these insane scenarios seems like a pretty stupid thing to do, but we take a look at what these scenarios would be like in real life. Just how far removed from reality are some of these concepts?"
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Good point about Cole from Infamous.
one of the best articles all week.
killjoy
not really true. plenty of electric animals that arent on fire. Why would drakes fingers just break? people sky dive all the time dont end up with broken fingers.
Also terminal velocity can reach 180 mph. 20,000 feet isnt enought to cause most of the problems he listed its actually over 26,000. It is there when you hit death levels on everest.
Same thing happens to divers, going down isn't the problem its going up. coming down is easier than going up.
the shout one seems to be true on the surface. It may not be actual force that defeats the dragon!! Sound waves can disrupt many things or it could be a form of vibration
So most of this article is BS
I wanna say this was a fun article... but it wasn't.
Of COURSE none of this crap could happen in real life. That's why it's not real life.
Link isn't just some regular person going up supposedly that high into the clouds. And in a world so heavily influenced by magic, there's no guarantee that Skyloft really IS very high; even if it was, it wouldn't take much for there to be some sort of magic that would allow Link to not be affected. Just because it's not detailed doesn't mean it doesn't exist.
Cole obviously has some measure of control over his powers, or he'd had burned himself out and melted down every city he ever came across. But he can touch flammable objects without them always bursting into flames, and smaller amounts of water don't affect him, while larger bodies do. So his clothes not being burnt to a crisp at all times isn't surprising.
Stupid analogy using a gun, as people can easily get blown off their feet getting hit by a shotgun, and yet the user isn't tossed the same distance in the opposite direction. Like the things noted above, the shouts in Skyrim aren't based on any rules we use here in the real world, so exactly why would we be trying to bind them by such?
Ah, Drake. Where to begin? No, I won't. Part of the draw to the Uncharted franchise is Drake surviving things he SHOULDN'T survive. Why not mention the giant spider things? Or the Cintamani Stone from UC2? Oh, because then you'd have to admit there's more going on in Drake's world than in ours, and so you'd have to rethink whether or not anything else followed our rules, as well.