Obsidian Chief Creative Officer Chris Avellone believes digital distribution is good for game developers and good for the games industry, especially if it can help stop second hand game sales.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Getting free games is never a bad thing and Amazon Luna has new offerings for Fallout fans looking for free adventures in the Wasteland.
I like that there are second hand games for people to pick up cheaper. I don't like video game retailers making dirty profits. there's no compromise besides steam deals.
What he's hoping for won't come to pass until AAA titles are more effectively acquired digitally than physically.
And with it being no different from PC games, people will not want to pay that same price. I know I don't wanna shell out $60 for what's essentially an intangible copy of a game.
I wish the devs saying this would get a clue. Used game sales have never "hurt" new game sales. What hurts new game sales is the inability to return a new copy- at least here in the States- if it sucks, and prices that are too high for too long.
If I had the choice between buying 8 month old Call of Duty new for $65 and being SOL if it sucks, or used for $55 with the knowledge that I can return it if I don't like it, I'm gonna buy it used. Even better if I can buy it off one of my friends for $25. And even more better if I can borrow it to play every now and then. And the most bestest if I can get it for free because they no longer play.
The day that games become digital-only is the day I stop playing current-gen games. I will have no control over my gaming for the first time in my life (except when I was a kid and couldn't play violent games, but I wasn't interested, anyway), and the LAST people that need to be capable of this are the ones MAKING the games.
GTFO, Chris Avellone.
The digital age has caused me to go to used games. I have 4 PS3s in my house for my family, so I used to buy a lot of PSN games, but Sony changed that with the limit of 2 consoles. Now instead of spending my $10-$15 on a niche indie title that sits in my hard drive, I go to Gamefly and get a basically brand new disk, with working codes and online passes.