Videogame storytelling has made some astounding leaps over the past few years. Powerful narratives like Red Dead Redemption and Uncharted 2 have helped show the world that games can be just as meaningful as any other form of art.
But there's one element of interactive storytelling that designers just can't seem to get right: the cut-scene. Some exceptions exist, but these control-free cinematic sequences often prove uncomfortable if not downright embarrassing to watch. While they are almost always packed with gorgeous eye caramel, games' cut-scenes usually drop the ball when it comes to effective storytelling.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.
I was personally fully immersed with all the cutscenes and radio calls in MGS4. I wanted to know every bit of it. No need to cut them at all IMO.
Funny things is many successful movies do one if not all of the above . I'll keep caring about them over film school's pedestrian conformism
I agree with almost everything in this article. I can't stand overlong, exposition-ridden cut scenes, especially in japanese games. Or, even worse, in kids games: my daughter can't stand Animal Crossing because those damn animals never stop talking! It takes ages to start playing.
That said, I love great cut-scenes, like the ones Blizzard does (and many other western developers too, not only on PC, of course). This is one of the areas where I think the West is winning...
LOL! As if hollywood don't do these things.
But the article failed to point out the differences in culture. Not everyone around the world follows the same standards.
So I think that its a little bit unfair if you take something from a different region and dissect it using someone else standards. You have to understand first why they made it that way before you question it.
As for Kojima I doubt he'll listen. He's his own mad genius and we know mad geniuses follow their own norm and that's what makes them great.