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330°

The World of Skyrim

When Skyrim was announced, Bethesda said that their intent with this fifth Elder Scrolls game was to recapture what made Morrowind great. Why Morrowind? Oblivion sold well, had a thriving mod scene on the PC, and drew immense critical acclaim, after all. So why was Bethesda so intent to step back and draw inspiration from an earlier entry in the series?

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Community4613d ago
Bigpappy4613d ago (Edited 4613d ago )

"When Skyrim was announced, Bethesda said that their intent with this fifth Elder Scrolls game was to recapture what made Morrowind great. Why Morrowind?"

Answer: Because Morrowind is considered by many,to be the greatest RPG ever made. Oblivion was focused on being more accessible. There was a lot of hand holding and simplification. This was to attemp to address the cry babies who should not be playing RPG's to begin with.

Some complained about not being able to kill a worm or a rat even though they had a sword. Morrowind took developing you character seriously. If you did not train or have natural skills for a sword, you would not be effective using a sword. Some complained aboutgetting lost and having to walk to far and fight the wild animals and annoying birds. You actually had to use the map and navigate on your own. There were no arrows pointing to your next quest. I hope those who never played Morrowind are begining to see "Why Morrowind?". You could also steal and sell what ever from who ever and sell it. You could rob the prisons and gard houses. Just don't get caught. You could sell and use drugs. You hand to learn who you could sell drugs to. There was racism, homosexuality, gangs and tentions between different factions. They were unique, powerful items that you would never see if you skipped certain quest. No AI auto leveling. Your hard work paid off, as if you acquired all of these powerful items and made enough for training and enchantment, you became like a god. I actually could fly when my daedric shield was equipped. It was enchanted with levetation.

All of that and more was taken away with Oblivion.

Laxman2164613d ago

I agree. I absolutely love Oblivion, probably my favourite RPG this gen, but Morrowind will always be held in higher regard with me. The simply immense size of the map, with the detail that went into each and every little town and odd hidden shack, was and still to this day breathtaking.

BeOneWithTheGun4612d ago

How cool would it be if we got a remastered HD version for this gen consoles?

Laxman2164612d ago

Yeah that would be brilliant. It would take a lot of work though, given how big the game is, to deliver a decent HD remaster. But yeah, I would love another chance to get lost in the huge game world. Would be excellent with the Bloodmoon expansion, too. Creating Raven Rock was some of the best missions in that game I think.

60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
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120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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BlackIceJoe23d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot23d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator23d ago

Well said. Exactly my thoughts too.

Tedakin23d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai23d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto23d ago (Edited 23d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis00722d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer22d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

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kaos8923d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer22d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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70°

I'm Replaying Skyrim (again), and So Should You

Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.

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anast38d ago

I tried, but it's a poorly made game that insults its customers.

lucian22938d ago

nah, only mods make it decent, and even then it's bad, and this is after i modded for at least 3 years

Nittdarko38d ago

Funnily enough, I'm about to play it for the first time in VR with 1000 mods to make the game playable, as is the Bethesda way