330°

The World of Skyrim

When Skyrim was announced, Bethesda said that their intent with this fifth Elder Scrolls game was to recapture what made Morrowind great. Why Morrowind? Oblivion sold well, had a thriving mod scene on the PC, and drew immense critical acclaim, after all. So why was Bethesda so intent to step back and draw inspiration from an earlier entry in the series?

Bigpappy4598d ago (Edited 4598d ago )

"When Skyrim was announced, Bethesda said that their intent with this fifth Elder Scrolls game was to recapture what made Morrowind great. Why Morrowind?"

Answer: Because Morrowind is considered by many,to be the greatest RPG ever made. Oblivion was focused on being more accessible. There was a lot of hand holding and simplification. This was to attemp to address the cry babies who should not be playing RPG's to begin with.

Some complained about not being able to kill a worm or a rat even though they had a sword. Morrowind took developing you character seriously. If you did not train or have natural skills for a sword, you would not be effective using a sword. Some complained aboutgetting lost and having to walk to far and fight the wild animals and annoying birds. You actually had to use the map and navigate on your own. There were no arrows pointing to your next quest. I hope those who never played Morrowind are begining to see "Why Morrowind?". You could also steal and sell what ever from who ever and sell it. You could rob the prisons and gard houses. Just don't get caught. You could sell and use drugs. You hand to learn who you could sell drugs to. There was racism, homosexuality, gangs and tentions between different factions. They were unique, powerful items that you would never see if you skipped certain quest. No AI auto leveling. Your hard work paid off, as if you acquired all of these powerful items and made enough for training and enchantment, you became like a god. I actually could fly when my daedric shield was equipped. It was enchanted with levetation.

All of that and more was taken away with Oblivion.

Laxman2164597d ago

I agree. I absolutely love Oblivion, probably my favourite RPG this gen, but Morrowind will always be held in higher regard with me. The simply immense size of the map, with the detail that went into each and every little town and odd hidden shack, was and still to this day breathtaking.

BeOneWithTheGun4597d ago

How cool would it be if we got a remastered HD version for this gen consoles?

Laxman2164597d ago

Yeah that would be brilliant. It would take a lot of work though, given how big the game is, to deliver a decent HD remaster. But yeah, I would love another chance to get lost in the huge game world. Would be excellent with the Bloodmoon expansion, too. Creating Raven Rock was some of the best missions in that game I think.

120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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BlackIceJoe8d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot8d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator7d ago

Well said. Exactly my thoughts too.

Tedakin8d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai8d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto8d ago (Edited 8d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis0077d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer7d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

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kaos897d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer7d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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70°

I'm Replaying Skyrim (again), and So Should You

Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.

anast23d ago

I tried, but it's a poorly made game that insults its customers.

lucian22923d ago

nah, only mods make it decent, and even then it's bad, and this is after i modded for at least 3 years

Nittdarko23d ago

Funnily enough, I'm about to play it for the first time in VR with 1000 mods to make the game playable, as is the Bethesda way

110°

The 7 Best Western RPGs: Immersive Adventures

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.

SimpleSlave23d ago

"I started playing games yesterday" the List... Meh!

How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera

And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

DustMan23d ago

Loved Alpha Protocol in all it's glorious jank. Great game.

SimpleSlave23d ago (Edited 23d ago )

Not only glorious jank, but the idea that the story can completely change depending on what you do, or say, or side with, makes it one of the most forward thinking games ever. The amount of story permutation is the equivalent of a Hitman level but in Story Form. And it wasn't just that the story changed, no, it was that you met completely new characters, or missed them, depending on your choices. Made Mass Effect feel static in comparison.

Alpha Protocol was absolutely glorious, indeed. And it was, and still is, more Next Gen than most anything out there these days. In this regard at least.

Pity.