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STGuy1040 (2) - 4627d ago Cancel
capitalK (2) - 4627d ago Cancel
40°

Fantastic Arcade Interview: Robin Hunicke

Despite the din of a HighBall stuffed to the gills with hi-def screens bleeping and blooping for players’ attention, the headphoned ambiance of Journey is a respite. The shifting sand of the expansive world reveals its secrets slowly, but the beautifully rendered landscapes are open to the player from the onset.

The producer for Journey, Robin Hunicke, has a background making unique games including Steven Spielberg’s Boom Blox and sat down for a brief interview to discuss designing games for the heart instead of the adrenal gland.

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austinchronicle.com
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Pozzle4628d ago
40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

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vibethenook.com
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Community767d ago
Aloymetal767d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

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theverge.com
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Community805d ago
80°

Gardens: Former Journey, Skyrim & Spider-Man Devs Announce New Studio

Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.

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culturedvultures.com
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Community846d ago
GhostofHorizon846d ago

Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.