Kinect has struggled to capture core audiences, but is that about to change with the release of its more adult friendly game.
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
BD writes: Have you ever fell in love with a television show, spent more time than you would care to admit binging on each of its episodes, only to find out that it’s been cancelled, prematurely and without any real warning? I have, I’ve been burned numerous times, and it never gets any easier. This problem isn’t limited to our favorite TV shows, video games can cause that same abrupt stop, and it often hurts just as much.
As much as I’d like to see another entry in the Condemned, Dino Crisis, or The Suffering series, at the very least, those games got one or more sequels. I’ve decided to eschew horror games that have already seen a follow-up in favor for those that haven’t — the one-offs that deserve to be more than that.
I don't think Alan Wake needs a sequel it would probably just kill it. Alan Wake was good because of its originality, American Nightmare wasn't nearly as good.
GamesAsylum chalks up their gaming guilty pleasures, including Dead Island, Rise of Nightmares and Two Worlds.
I was hoping this game would give me a reason to purchase Kinect but it just looks meh to me.
I would love a good horror game, (it's one of my favorite genres), but I'm not sure that developers have enough experience with the Kinect to make one for it. Oh well, fingers crossed.
Kinect will not connect with the core. Give up and keep Kinect casual... seems to be what it works with.
Maybe if it isn't awkward to control and broken because of input lag...
I still don't give a damn about motion control. Not buying it.