Rory Young writes:
"So your skeptical friends are coming over for a night of gaming, and you have your shiny new Kinect plugged in to your Xbox 360. You’ve moved your couch around, and your coffee table, in order to get the optimal experience. So which games do you get? Look no further than this article! In no particular order…"
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
With Xbox 360 and a Kinect peripheral now cheap as chips, I finally got down with my funky self with Dance Central.
Jack writes: "“Are video games art?” This is a perennial argument, one with staunch advocates on both sides who are hard to sway. Naysayers, though, can be shown examples of art in video games that are hard to deny – such as the visuals of the sadly overlooked Child of Eden, released for Kinect in 2011."