Officially confirming previous statements by Chris Taylor of Gas Powered Games, publisher Aspyr Media has announced that PC real-time strategy title Supreme Commander is in the works for Xbox 360. Vancouver-based Hellbent Games, founded in 2006 by former Rockstar Vancouver/Barking Dog Studios designer Christopher Mair, will be handling the port.
Due in early 2008, the Xbox 360 port of the game will feature newly-created units, maps, multiplayer modes, and interface and HUD elements. Xbox Live-based online multiplayer will of course be supported.
From Xfire: "VR still has massive untapped potential, but finally the medium is starting to become more mainstream - here are some IPs that should make the leap."
VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.
However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."
those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...
The Steam Summer Sale is upon us! Stock up on some great strategy games!
RTS come to papa. xbox 360 home of the RTS games.
Doesn't this game take advantage of Quad-core PCs?
sweet was not expecting this, brill news, good find to tns
I would think this would only be playable for those with HDTVs as in SupCom it's necessary to see a lot of details. There are so many units and because of the zooming you typically view it from further afield than C&C3.
The PC version was largely overlooked by everyone but the hardcore gamers because of system requirements and learning curve. At first it seems slow paced and boring but it's one of the deepest multiplayer games available. I hope this gets the mainstream love it deserves.
Awsome addition to the 360. Though, I must admitt that I would never play an RTS game on my 360 when it's available for the PC. Just my personal preference, and I'm sure there are lots out there that would disagree.