"PC guys will be able to bring down the console and turn on all the little debug tools and peek at how these textures are broken up," he said. "It pains me a lot that Microsoft and Sony completely disallow the ability to plug in a keyboard and tweak with things. It's even a pain for us in development that in our full retail builds we can't bring down and play with debug tools.
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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
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I understand that overachiever Johnny C loves to dissect and bis-sect things and poke and prod...it's what he does but most people want to sit down and just enjoy the experience.
There is a decent size community that love to mod their games and enjoy those aspects...but, I think most just want to get caught up in the game play, graphics and story and maybe most importantly, the creative directors vision for the game.
In movies, look how popular the behind the scenes segments have become. Not everybody is interested buy a small industry has been built up around such things for the die hards that enjoy those types of experiences. Gaming collectors editions have a lot of the same type of footage.
Rage is one of those games that works well for both. The consoles does have many games that allow those interested, to create and share levels...Halo Forge, LBP and Far Cry 2 to name a few and while you can't get behind the graphics to see how they work or how they created their masterpieces it's far better than nothing.
Johnny C like to see how things work or how other devs and creative's came up with different solutions for problems they have in countered...it's WHO he is so his opinion makes perfect sense...can't wait to give Rage a go.
Thats is WHY i buy my PS3: Insert DisC and PLAY.
Dont wanna mess and loose time with "tweaks"
Oh..What can I say Carmack?
Just make a game that I can simply play, if I want to do some tweaks I would have done on PC.
I prefer gaming on consoles because it is simple, on PC you have to check the system requirement and update some stuff...I just want to play.