@Ve3tro: "Sega has sent us this new Trailer of Rise of Nightmares showing off some weapons included in the game."
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
BD writes: Have you ever fell in love with a television show, spent more time than you would care to admit binging on each of its episodes, only to find out that it’s been cancelled, prematurely and without any real warning? I have, I’ve been burned numerous times, and it never gets any easier. This problem isn’t limited to our favorite TV shows, video games can cause that same abrupt stop, and it often hurts just as much.
As much as I’d like to see another entry in the Condemned, Dino Crisis, or The Suffering series, at the very least, those games got one or more sequels. I’ve decided to eschew horror games that have already seen a follow-up in favor for those that haven’t — the one-offs that deserve to be more than that.
I don't think Alan Wake needs a sequel it would probably just kill it. Alan Wake was good because of its originality, American Nightmare wasn't nearly as good.
GamesAsylum chalks up their gaming guilty pleasures, including Dead Island, Rise of Nightmares and Two Worlds.
Lol at 0:35,
this game looks alright.
have to tell my boy about this. looks decent
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So this is going to be in the same section as Disney and Elmo...lol
I don't know, but I think this game might be a bit...um... bloody. ;)
btw...the cover art for this title is just beautiful...kids are going to run out of the store when they see that.
Gives me a reason to consider the Kinect
I broke down and pre ordered it...