The light gun is something many gamers miss dearly. Its time has come and gone and in its place we now have the likes of Playstation Move, Wii Motes and Kinect. But all of these lack a certain something. It’s hard to put a finger on it, but the modern day equivalents to the light gun seem to be missing the charm and feel of a true light gun.
"There have been A LOT of video game to movie adaptations, and not many have done that well. A lot of the credit for the terrible adaptations goes to Uwe Boll, a German director who has a lot of the horrible films under his belt. Instead of making this a list of just his films (which can go on and on) I will just put two of his films in this list. I think we all know what number one is, but let’s have some fun along the way. These are all in honor of the recently released (and terrible) film, Pixels." -GamerFitnation
They left off
FarCry
Double Dragon
Street Fighter
Positively horrific "movies" based on video games.
I loved the Mortal Kombat movies back in the day, they still have a special place in my heart, I am a big fan of the series so there may be some blindness!
In this all encompassing article, Gaming Rebellion's David Garnica gives you a look at Zombies of all shapes and sizes from all video game eras. From Resident Evil to The Last of Us, this article covers it all. If you want a nice guide to video game Zombies right in time for Halloween, look no further than The Bestiarium!
Infamous video game film director, Uwe Boll responded to his critics recently in a video with the German YouTube channel, hyperboleTV. Mr. Boll has heard it all from angry gamers across the land. How could this man tarnish the brilliant writing and stories of games like House of the Dead and Bloodrayne with movies of equally terrible storytelling?
Well according to 'ol Uwey, it's because he just doesn't give a **** about the source material. Licensed properties just tend to come with bigger paychecks for lazy directors.
" Uwey, it's because he just doesn't give a shit about the source material "
Like Hollywood then...because they don't give a shit about the source material. Doesn't matter how many times the writer/director comes out and tries to make out that they are "respecting" it, it comes out, we watch it and it ends up being so bloody obvious that they haven't.
"Some directors like to entrench themselves in their source material, often pouring hours of research and care into their project"
I highly doubt they do, they probably watch a few trailers and gameplay segments and that's it.
I mean hell Michael Fassbender is doing Assassins Creed and he says it's going to respect the source material, despite being a fantastic actor I've been burnt too many times to actually believe that it's going to be good. I like him don't get me wrong but he's even said he's not a gamer.
Is it that hard for someone to go "Gee you know what, for years people have tried straying away from the source material, why don't WE try to do the opposite and stick as closely as we can to it"
Too bad N4G has rules about bad language, good job youtube let me truely express how I felt about this scum ;)
"House of the Living Dead 2" lol probably meant House of the Dead 2
Anyways I was sad to find out when I tried to play House of the Dead 2 (DC) with my light gun, but it did not work on my LCD TV :(
I miss standing in the arcade playing Virtua Cop 2 with a gun in each hand.
One Firing, one reloading in perfect sync with a crowd of kids gawking like I was playing Beethoven's 5th on piano.
Of course, while that is awesome, playing a real FPS (Killzone) with the sharpshooter is amazing as well. The thing just needs to be supported more.
Come on Resistance.
I have the Gun-con 3 that I got with Time Crisis 4. I am hoping more games will have the ability to use it like the new Time Crisis:Razing Storm did. The new House of the dead thats coming would be a good game to use the gun-con3 with, but its a different developer and publisher to Time Crisis, so I don't think it will be.
Light guns were much better than using Move or Wiimote for that type of game...
I have MOVE and it is a great piece of kit (although still lacking in quality games), but it is just not good as a lightgun as the calibration goes out quickly and it is inaccurate.
I like my lightguns to be pin point accurate.... so if I miss, it's cos I wasn't aiming well enough, and if I shoot someone dead center of the forehead it is because I am a great shot.
I am suprised an article titled like this doesn't go into the HD dilemma. Current tech of "light" guns require old school TVs with the color bars to function, and any other controls are more gesticulation than aiming, such as Wii or Move. They can't tell how big your TV is. There needs to be a better calibration, like I saw on Twilight Princess, which at least recommended the best distance to be from your TV for aiming to work.