Whilst there has only been snippets of info released on this Kinect FPS title, SEGA decided to bring the title to this years E3 to unveil some more details and some hands on gameplay footage with this first person gore fest.
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
BD writes: Have you ever fell in love with a television show, spent more time than you would care to admit binging on each of its episodes, only to find out that it’s been cancelled, prematurely and without any real warning? I have, I’ve been burned numerous times, and it never gets any easier. This problem isn’t limited to our favorite TV shows, video games can cause that same abrupt stop, and it often hurts just as much.
As much as I’d like to see another entry in the Condemned, Dino Crisis, or The Suffering series, at the very least, those games got one or more sequels. I’ve decided to eschew horror games that have already seen a follow-up in favor for those that haven’t — the one-offs that deserve to be more than that.
I don't think Alan Wake needs a sequel it would probably just kill it. Alan Wake was good because of its originality, American Nightmare wasn't nearly as good.
GamesAsylum chalks up their gaming guilty pleasures, including Dead Island, Rise of Nightmares and Two Worlds.
This game looks like fun!
tighten that gameplay up a bit they may have something there.
hmm... it doesn't look too smooth, and it looks 85% on trails. i think this game will be better simi-kinect and controller, like you control the character and in some points, you get to use the Kinect to interact with the environment, like if you get grabbed by zombie you get the punch them to get them off or opening a door. I will like to see that.
That gameplay looks so rough and unpolished, as if it's early in development. If that demo was the close to final build.... just LOL!
That game needs TONS of work...why would they show that? Nothing impressive about it at all...fail.