LOS ANGELES--John Carmack is known to PC gamers as the lead programmer behind classics such as Wolfenstein 3D, Doom, and Quake. His latest project is Rage, a post-apocalyptic action game coming to PC, Xbox 360, and PS3 later this year. An iOS prequel, called Rage HD, was released last year, redefining what the iPad and iPhone were graphically capable of.
businessinsider writes: "His exit came on Friday, the people said. Carmack, who has been openly critical of Meta's advancements in AR and VR, core to its metaverse ambitions, posted to the company's internal Workplace forum about his decision to leave."
I hope he starts up another new company and can get another new game engine on the market too.
He is like: "Im done with F#@#$%NG nonsense, pff Metaverse da funk I was thinking!!, Im out!! :D"
Yeah he put a smile in his face too in the end.
I hope he goes back to traditional games.
VR gaming is a flop and the Metaverse has (fortunately) completely failed to take off.
One of if not, the best game engine developer in the world. I hope he gets back into developing game engines.
They need to stick VR back in RnD departments everywhere that or let the porn industry lead the way like everything else that's been introduced then brought to mass market after porn made it a thing lmfao
Legendary developer John Carmack reacted to the acquisition of Bethesda and ID Software's parent company ZeniMax Media by Microsoft:
"Great! I think Microsoft has been a good parent company for gaming IPs, and they don’t have a grudge against me, so maybe I will be able to re engage with some of my old titles."
This is so annoying that this much welcomed news comes AFTER Facebook deleted their VR for everyone not gullible enough to give away their whole privacy for pennies.
I would be so happy if this news happened a few months ago. Now I couldn't care less.
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Cool read...
hes a blowhard
OnLive is shite, a cheap PC has better specs/graphics.
Oh do not like John Carmack.
I think ONlive should be more widely used because it is really good(for those that have crap PC's).
Bit concise but it was still a cool read. Carmack is known for being to the point and a little uncompromising on the technical side of things. I really appreciate the 60fps design choice on rage, I think we're damn close to hitting a bench mark on visual quality so it can't hurt to maybe step back that one or two per cent and just make a game that really FEELS amazing.
Whether Rage is any good though will be an interesting point. Id have come a long way and so has the fps market. One thing I will say for definite though is that the technology behind it is is astounding, and that the gaming industry is lucky to have Carmack involved the way he is. This is a guy who could be a nuclear physicist at NASA if he wanted to.