NowGamer - Sheldon Carter, project director on The Darkness II, has described the level of effort that went in to the game's comic-book visuals and why it look's better than a rendering technique any day.
Carlos writes: "Although they may have allowed a break for the Christmas period, it seems the team in charge of bringing Xbox 360 titles to the Xbox One via Xbox Backwards Compatibility are now in full swing, with countless new titles being added since the turn of the year. Now we are seeing even more additions being made."
I suppose like any game, if you are a fan, or if you've never played the game before, then it's worth it. The Darkness 2 is worth a replay for sure, but I'd really like the original game to be added to the list. The Darkness was one of my favorite experiences last gen.
I hope Spec-Ops: The Line gets the 4K enhancement like some of the backwards compatible titles have. I love that game.
A feature article on the relationship between mega music stars and the world of gaming
Techtorial: Best Buy weekend sales include discounts for Infamous: Second Son, Middle-earth: Shadow of Mordor and more.
A man is quite assured Shadow of Mordor will be at most $30 on Black Friday after seeing that :)
Hopefully a man can get that and Sleeping Dogs Definitive for sub $30 and then TWD Season 1 and 2 and Wolf Among Us disc versions for sub $20 on Black Friday.
Although I enjoyed the visuals of the first game, i seriously can not wait to see this new visual style in action!
been waiting for this and i hope they keep all the shit that made the first one so cool
Lol......and it looks worst visually than the 1st. Has a more "Cell Shaded/Cartoony look" to the graphics in my opinion. I don't care for this cheap graphical trick, its chessy, and LAZY in my opinion. I don't like the fact that this sequel is not being developed by Starbreeze, who made The Darkness 1. Its not going to be as good, if at all, because of this, I'll pass, NO Soup For You!! P.S- Since the Publisher doesn't own the rights to the developer, Starbreeze's "In House Graphic Tech", they've gone a "cheaper route" with a different developer, and different graphic engine. A switch at the helm by changing developers to now develop on existing franchise's is most of the time a bad move. Why? its usually not an "Equal Parts Trade" by the Publisher, its like Losing a Peyton Manning, and bringing in Ryan Leaf to run the Franchise. Get it?...When Publishers opt for the cheap route like this, You Get!!...What u Pay For.
The downside is that the team responsible for the 1st were behind such greats as Chronicles Of Riddick (Xbox1) & The Darkness......yet, the sequel is being developed by the dudes who did Dark Sector.....Now while I finished Dark Sector & thought it was a great little title.....it was no The Darkness or Riddick, as far as story & gameplay/controls goes.
Hopefully the developers can make that transition from a 7-8 scoring game to a 8.5-9.5 scoring steller title, as even an 8.5 would be a great score for a fps game in the current climate.