Lode Runner has seen releases on a lot of gaming platforms from very old school computers, the NES/SNES, and the original PlayStation. Most recently, Lode Runner was released for Xbox 360 as an Xbox Live Arcade title. "Recently" meaning that Lode Runner, for the XBLA, was released almost two years ago in April 2009.
So, why is Brutal Gamer reviewing the 2-year old remake of the classic game? Well, the answer is simple – kinda...
Before Super Mario Maker, there was this 1983 personal computer classic.
I remember playing this on the VIC-20. Fun game but I never did finish it though.
A great game. There was a cool remake by Sierra in 1994 for Windows and Macs (also released on PS1 and Saturn) which had nicely detailed animation and environmental sounds. I remember being sucked into that one for hours as a kid, creating fiendish levels my friends didn't want to play.
NLife:
"Broderbund's Lode Runner is a challenging puzzler that, unfortunately, hasn't aged particularly gracefully. Originally released in 1983 on computers like the Apple II and the Commodore 64, Lode Runner feels dated, even for an NES game. It's easy to see the reason Lode Runner was released on so many different platforms over the years — there's a wealth of gameplay with clever level design and a level editor — but there's nothing here that offers anything that today's gamers haven't seen before. Games like Spelunky have expanded greatly on Lode Runner's gameplay; as such, this is only recommended for gamers who want to take a trip back in time to see what we've learned from the classics."
Douglas E. Smith, creator of Lode Runner, has regrettably passed away.