TotalGamerZone previews Ensemble Studio's and Big Huge Game's latest real-time strategy game, Age of Empires III: The Asian Dynasties. The game will release on October 23, 2007.
According to an interview with German magazine Gameswelt (that will apparently be published there on Friday) Age of Empires 4 could be set in World War II.
Danan Davis, executive producer for Age of Empires Online, said: "Age of Empires 4 is not impossible. We have a fantastic series and we might at some point think about doing [a new Age of Empires] set during World War II, but for now, we fully concentrate on Age of Empires Online."
nooooooooooooooooo age of empire was the best because its was age o sword not rifle
I hope thats bs. Because the best Age of Empires was II and will always be. Age of Mythology is a close second.
"I love real time strategy (RTS) games. I love the thrill of building up an impregnable fortress; watching your villagers expand your economy, attacking an enemy with a well rounded army. Those are the things I crave in an RTS. When I was young, I constantly played games like Age of Empires II, Starcraft and Rise of Nations (I still play them today), as well as Empire Earth, Command and Conquer, Homeworld, and Age of Mythology. Those games define the "classic" era of RTS games. Nowadays, the classic RTS games are impossibly hard to find. It seems that the industry has hit a slump. Sure, there are some bright spots (like Sins of a Solar Empire), but overall there are very few RTS games on the market. How did the RTS market come to this? How did a flourishing genre suddenly grind to a halt? The answers are very unsettling." -from Reid!
A good RTS is hard to come by now. I miss the good ol days when i used to play Command & Conquer, Age of Empires 3, Rise of Nations, all those classic games that i would spend hours on every day...its a shame there are no developers that are willing to step up to the plate and create a true killer, next-gen RTS.
Once upon a time, not so long ago, in the wonderful world of gaming, there was only one platform that dominated the rest: the PC. Sure, there were console options available to the growing home gamer demographic, but they were quickly outdated and nowhere near as versatile as the ever-upgrading personal computer. Gaming genres were born and flourished under the reign of the keyboard/mouse combo, and while some adapted more readily to consoles and the questionable accuracy of their handheld controllers, PC gamers scoffed at the idea of certain genres making a successful transition.
Cool :) I love AOE3