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Final Fantasy & Dragon Age: Too Many Cinematics?

As role-playing games progress, we are beginning to see more and more developers try to pull the player into the world they have created. Whether it’s by involving dialogue interaction, allowing a Choose Your Own Adventure gameplay style, or thrusting gamers into a cinematic series of explosions or scenery, creators are always looking for a way to immerse you further into the story.

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Neckbear4832d ago (Edited 4832d ago )

You know, it isn't as simple as "there are too many cutscenes or not".

It comes with one of the hardest things to do regarding videogame storytelling, and that is pacing.

I've played games that have had tons of text and dialogue (Ar Tonelico and Planescape: Torment come to mind), yet enjoyed them so damn much, I never got bored of all the text those games wanted me to read. Why, that's because they were incredibly well-paced, mixing gameplay and storyline damn well, giving enough of both at the right times for you to never get bored nor annoyed by neither.

Dragon Age: Origins (Yes, I know the article mentions DA2, but just providing an example), in the other hand, had horrible pacing. It's either you're doing this long-ass, bothersome dungeon you want to get out of, or sitting through tons of text that doesn't interest you in the minimum. Final Fantasy XIII is another ugly offender, this time around by locking you out of actually interesting gameplay mechanics, hand-holding you throughout these long cutscenes that involve characters you give two shits about, and silly terms you don't know the meaning behind.

Y'see, it's all about giving the player the right mix of cutscenes and gameplay, not to mention making those in their own rights interesting, and your game won't suffer from this. Give quality gameplay, give quality writing, and mix 'em up correctly; it's not an easy thing to do, but it should be something to keep in mind when making a game. It's a formula many great games have followed: from Sid Meier's Alpha Centauri to BioWare's own Knights of the Old Republic, going through Beyond Good & Evil, Psychonauts, and you get the idea.

Sadly, however, it is also something many developers don't have in mind when making a game.

xxxAnubisxxx4832d ago

Excellent point... I completely agree with you

Pintheshadows4832d ago

I like you. You mentioned Planescape Torment.

yarbie10004832d ago

Yeah cutscenes don't bother me until they get past the 2 minute marker and then its just like...okay...i just wanna play the game.

Pintheshadows4832d ago (Edited 4832d ago )

Don't play MGS4. Although the cutscenes are very good.

On a different note FF13 is shit. I've been playing through 9 again. Thats how it should be done!

Pintheshadows4832d ago

4 disagrees. Really? Do some people think 13 is better 9. Or was it the MGS4 comment. A game I happen to love.

LeonBelmontX4832d ago (Edited 4832d ago )

Generally, I enjoy videoscenes. In fact, I'd say FFXIII's cutscenes were one of the *only* good parts about the game.
MGS4 overdid it, but then - that was the horrendously long scenes literally watching Snake chat with Otacon.

The problem FFXIII had was that it lacked variety in gameplay - it offered little outside of it's battles, and was almost completely linear (apart from one part that let you fight even more battles in a non-linear environment.)

FFX and XII also had long cinematics, but it was never a problem. It was the loss of exploration, cities to explore and general *fun* that XIII lacked. It's cinematics just stood out even more because they were the only thing you ever saw outside of the battles.

Whether or not the videoscenes taking up memory had a knock-on effect on memory that could be used for game=elements is unknown, however. If anything it was more down to the sheer amount of time and memory it would take to create a world as big as XIII's predecessors, but with XIII's graphics.

XIII was the first FF I didn't care enough to complete. So, so boring.

ThanatosDMC4832d ago

Blitzball! FF13 doesnt even have a minigame.

Ddouble4832d ago

I always look forward to CGI scenes in FF games. I normally spend many hours on each one so 5 minutes of CGI here and there doesn't bother me.

In fact i hope in future games there's an option there's a theater mode to watch all the cutscene's in the game.

elbeasto864832d ago

In FFX they had that option when you went to the theatre in Luca. You could listen to all the music too. I wish they would do something like that for the MGS series.

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70°

The 7 Best Final Fantasy Characters: Unveiling the Legends

While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.

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The older it gets, the more I respect Final Fantasy XIII

Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."

Einhander1972160d ago

FFXIII is actually one of the best Final Fantasy games.

I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.

I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.

Nyxus160d ago

I always liked this game, and I agree, a rerelease for current gen would be nice.

Shane Kim159d ago (Edited 159d ago )

Gotta take off the nostalgia glasses. It's the worst FF. Shiva as a bike, I mean come on.

Elda159d ago

Shiva as a bike is strange but saying FFXIII is the worst FF is not at all a fact, that's simply your opinion.

Terry_B158d ago

*One of the 3 equally bad FF's

DivineHand125159d ago (Edited 159d ago )

When I got my series X a year ago, I bought FF13 for nostalgia reasons but ended up being disappointed. When I first played it around the time it launched, I didn't have a lot of experience with final fantasy games, so I enjoyed it. Fast forward to when I played it again, I found that the game had many unnecessary filler moments instead of just giving us meaningful content.

The game is also very linear and a quote on the article said it best. "It is like a sewage pipe that leads to the ocean until it opens up on Grand Pulse."

The story didn't make much sense either and I believe it is my mistake as I played the FF7 remake on PS5 prior which is a night and day difference in terms of pacing, storytelling and likeable characters even though cloud is aloof.

FinalFantasyFanatic158d ago (Edited 158d ago )

Probably was a mistake to play any of the golden era FFs first (e.g. FF6 through FF10), it makes it harder to enjoy some of the FFs that aren't as good. I think FF12 was where major issues with the series started becoming apparent, and it just got worse from there.

FinalFantasyFanatic158d ago (Edited 158d ago )

I didn't really care for it that much, the only saving grace was that it had a better story than 15 (overall it was better than 15) and possibly 12, and even then, you had to read some of it through primers, like reading a book. Plus the battle system was reasonably fun for what it was, even if it was more the spectacle that was exciting for me (e.g. summoning). And to be fair, the 13 trilogy got better with every games, I still don't like Snow though.

Gamingsince1981158d ago

Ff13 is only good if you haven't played a ff before, or any other games that are decent for that matter.

-Foxtrot158d ago

It is in fact no way the best Final Fantasy game, it's one of the worst

Linear corridors, Cutscene, Fight, Cutscene...rinse and repeat

Dialogue and characters are pretty bad, especially Lightning as the main FF hero, they literally said they tried to make a "Female Cloud" and they failed.

Story was pretty awful

I could go on

I think the only alright thing that came from the game was the music.

Elda158d ago

That's not a fact that's your personal opinion. The game sold 11 million copies between its 2009 release up until 2014 including critically reviewed as an 8 out of 10 or an 80 out of 100. The game does have some issues but it's not at all a fact as one of the worst FF games.

-Foxtrot158d ago

Elda

Not just mine mate

A large majority

So….

Traecy157d ago

N4G commenters such as yourself aren't the majority. The game was well received.

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gold_drake160d ago (Edited 160d ago )

i liked the game alot but i didnt like how they handled the terminology.

i dont mind reading data logs but it had soo many.

but i always loved the music and how it looked. the battle system wasnt too bad either.

but i like 13-2 more :)

i still dont understand why we never got a remaster of the trilogy

Eonjay158d ago

Xbox kinda did. Besides the video files of course which are still best on PS3 due to bluray.

Snookies12160d ago

XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!

Eonjay158d ago

Totally agree. FF 13 was okay but 13-2 is my favorite FF game ever.

shinoff2183160d ago (Edited 160d ago )

I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.

Square should definitely remaster it or something for ps4 ps5

KillerB159d ago

my favorite jrpg trilogy ever

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70°

Interview: Making music with Masashi Hamauzu

Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."

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