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60°

New Brawl Character: Lucas

The youth with the psychic powers has appeared-it's Lucas! He makes his anticipated debut from the Japan-only release MOTHER 3.

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smashbros.com
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ChickeyCantor6086d ago

"Is it possible he can surpass even Ness?!"

A hint!!! Ness is also back then =D:P

Brainiac 86086d ago

As much as I think its a good idea to add other Mother characters, I will be majorly ticked if they replace Ness with this guy. I have an attachment to Ness through Earthbound, but none to this guy.

6085d ago
djt236085d ago

more more and more chaz i am love it

50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
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Community711d ago
Tetsujin711d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin711d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum711d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa711d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
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Community838d ago
JSusie5837d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

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Community896d ago
896d ago
BrainSyphoned896d ago

Having to do a thing three times would make my list as #1

Jeriphro896d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned896d ago (Edited 896d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

896d ago
0hMyGandhi896d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro896d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola896d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck896d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel