Guerilla Games revealed on the Killzone 3 official website, all the multiplayer maps that will be available on the disc when the game launches later this February.
Needless to say, some fans were disappointed that the game only has 8 maps available on launch.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
While Xbox has committed to backwards compatibility spanning four generations, PlayStation has continued their stance that the feature isn't important. Well, it is! I'm hoping these PlayStation 3 classics that skipped the PS4 entirely show up again on the PS5 for everyone to enjoy.
Resistance, Dead Space franchise, Splatterhouse, Lollipop Chainsaw, Brutal Legends, Alice Madness Returns, Enslaved Journey to the West, Mass Effect franchise. Also wouldn't mind seeing a new Wild Arms game remake or HD remaster, the Xenosaga trilogy, a new Parasite Eve, a new Dino Crisis just too many games to list that are forgotten and left in the dark now adays.
The PS3 is difficult to emulate. PS3 backwards compatibility on PS5 would require translation from PowerPC to x86. Additionally the PS5 likely would have to mimic the PS3’s GPU and CPU.
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This is what pops up on my web browser. So I can't even read the site. So, forget that. They don't need my data.
But let's get something straight. OG Xbox had around 1,001 games. How many are BC on Series X? **39** THIRTY NINE. Come on! That's wack BC. You can't tell me that's a complete list. Talking about commitment. Game preservation. Ridiculous. Covers nothing.
How many games released on Xbox 360? Around 2085. How many are BC?
568. That's it. Around 1,517 are **MISSING** Stop playing. Tired of that nonsense.
Anyway, the only games I really want from PS3 that would be awesome are Motorstorm and MGS4. I'll take BC. I'll take a remaster. I'll take a remake. If not those, then Killzone 2. And in VR, maybe Sports Champions, House of the Dead Overkill and the Time Crisis games.
That's all I need. But we've gone over BC again and again in every possible way. It wasn't that important because Sony sold 115 million consoles without it. That's proof enough with no outcry. And PS5 has damn near all 4,000+ PS4 games BC. It's not PS1,PS2 and PS3. But that's plenty. I'll take more but you get what you get.
Well as anyone who has played the beta knows, the maps are more than what they seem. Take 'The Dam' for instance. In Deathmatch it is a small and sweet tactical area consiting of 2 buildings and scaffels, etc. But once you plathy at bad boy in Operations Mode, it then opens up and becomes 4 times that size, which all kinds of paths. I would say that there are a total of 8 map worlds, with multiple sections. I am sure other maps will be like this. So in theory you have different maps. I am sure smaller areas made for deathmatch open up as well for Ops, Capture the Flag, etc. Let's not start the hate on this one. This game is looking, and KZ2 delivered more maps at a cheap price with trophies, so I would say I am not worried one bit.
IMO, quality is more important than quantity. In a lot of multiplayer shooters, it seems like there's always two or three favorites anyway. This is where the bulk of the people spend there hours.
In other words, I'm fine with less maps as long as there's some real excellent ones.
Isn't 8 kinda of the norm for multiplayer shooters nowadays? I mean U2 and Gears 2 only had 8 when they were released. Then after like 2 months or so DLC was released giving players more maps. I really think 8 is good amount of maps to start out with especially with a game like Killzone their most likely gonna b huge.
CoD Black Ops has more. I thought Blu-ray was supposed to make games longer? 8 maps and 8-10 hr SP isn't whay I call longer.