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180°

Top 10 Final Fantasy Villains

GameSector writes: Let’s be honest, Final Fantasy villains are awesome. In fact most villains achieve cult status and have followers. The reason why is because not only are they awesome, but they also have deep motives. Some just want to rule the world, some just want to prove themselves, some think they’re doing the right thing, and some are just plain evil. Be wary though as these villains like to spoil things!

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Community4890d ago
Too_many_games4890d ago

Final Fantasy X is amazing...but Kuja over Sephiroth...thats just wrong.

blumatt4890d ago (Edited 4890d ago )

Ultimecia from Final Fantasy 8 was the best one. I never did beat her. FF8 was the best ever!! imo

Too_many_games4890d ago

FFVIII is my favorite but Ultimecia was a pushover compared to Omega Weapon

blumatt4890d ago

Yeah I never beat Omega Weapon either. lol I cheated to get the GF Eden. haha Omega Weapon had like 1 million hp. I wasn't up for that.

CrescentFang4890d ago

Hell yeah FFVIII is my favorite because I first saw it when my cousin was fighting Bahamut.
Bahamut's Mega Flare was my favorite. It was cool and not way too long. I didn't remember my cousin's fight with him well, but I vividly remember Squall using renzokuken and then proceeding with a Lion Heart and kicked Bahamut's ass!

Too_many_games4890d ago

Sorry but Final Fantasy XII was the beginning of the end for Square(soft)

kewlkat0074890d ago (Edited 4890d ago )

If FFVII was the beginning of the END, then FFX was the END.

Hironobu Sakaguchi left + Square/Enix merged just after.

The END.

BigDollarZoe9544890d ago

Sephiroth could have been a bit higher but not a bad list

CrescentFang4890d ago

Xehanort's not a FF character... well the guy admits it anyways, but the whole list should have been FF only, not FF + another villain from a Square franchise...

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80°

Kingdom Hearts 4 & Earlier Titles May Be Released For Nintendo Switch 2

Square Enix Kingdom Hearts series, including Kingdom Hearts 4, may be set for release on the Nintendo Switch 2.

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gold_drake17d ago (Edited 17d ago )

absolutely

i feel like if they tweaked the collection a little, it could would been more than enough to run on the switch natively, but alas.

i wonder whos decision that was .... Disneys or Squares.

Dandalandan11717d ago

KH3 I understand but there's no way they couldn't have made the older titles run natively on the og switch instead of that cloud based bullcrap.

140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

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Scissorman22d ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty22d ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast22d ago

Where are you getting that number?

SegaSaturn66922d ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199222d ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5222d ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing22d ago (Edited 22d ago )

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199222d ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer22d ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds22d ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman22d ago (Edited 22d ago )

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

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TheGamingHounds22d ago (Edited 22d ago )

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix22d ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman22d ago (Edited 22d ago )

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein22d ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer22d ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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