Alexandria Adams writes: When Lionhead Studios released the first Fable game back in 2004, people didn’t know what to expect. A Microsoft exclusive, Fable transformed the way that people saw RPGs. Instead of a game that made the player fight monster after monster in a grind to the finish, Fable made the player make choices; choices that would shape the world that their character inhabited, the story that they followed, and even the appearance of the character itself. Fable II followed in its predecessor’s footsteps 4 years later, offering players another chance in the world of Albion to create another Hero to save the land.
Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".
There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.
There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.
Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.
The Xbox brand is expanding, as an Xbox mobile game store is opening this coming July where Microsoft will brings its "first-party portfolio."
“Bond adds that they will start on the web”
This will go nowhere.
Nice knowing you Xbox. This is what happens when the house never gets cleaned.
The only this MS is expanding is the amount of feculence it sprays on everyone who just want to enjoy gaming and make games.
The best thing MS can do for the gaming industry is leave and never return.
It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.
Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...
They didn't spend years trying to develop their own baseball game. They wanted Sony's game.
They're scum.
"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."
Major kudos to Media Molecule for being an upright studio with principles.
Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.
But hey, at least there's an Xbox Games Showcase to look forward to, right?
Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.
Ok, this is a better review than most of the garbage this site puts up, but only just. It's still filled with some horrible writing and very standard "review style" thoughts...
That having been said...
People were VERY aware of what to expect with the original Fable, because Peter M. made it very clear WHAT it was to be. Fable was going to redefine the role-playing genre with incredible new features that would completely rewrite the book on how an RPG should be developed. In short, he promised the world; and we believed it.
When Fable released, anticipation was in the air and people watched and waited with baited breath to see just how well M. ideas would translate in the game. After several hours, however, the realization set in that the game was not at all what the man promised us and we, as gamers, were truly betrayed. It wasn't a horrible game, by any means, but it wasn't anything truly exciting and new.
Moving on to Fable II, M. again attempted to make known that his game would redefine the genre - only this time, not many people believed him. Sure, Fable II was MORE on par with what we wanted it to be, but it certainly wasn't fantastic by any means. It was good, that's all.
Fable III, however, is where it all goes wrong and where this reviewer fails to realize several things. First of all, this game isn't an evolutionary progression. In fact, it's quite the opposite, it's a devolved piece of work that does little to reassure us that Lionhead knows what it's doing with it's own franchise. They removed most of the core game mechanics from II and altered III in such a way as to make it far more accessible for people who are, for lack of a better word, dumb. In fact, Fable III has been so toned down, that it's an incoherent mess, a jumble of ideas and mechanics that is simply wrong.
To give it an 8.5 is sad and pathetic, but I expect no more from a site that is run by illiterates. You'll praise a game just to get support from the company, I imagine, rather than spend time truly identifying where the game actually went wrong. While the story is good, the rest of the game is trash and should have been reviewed as such, which is why I'm glad some people (such as Jim Sterling from Destructoid) manage to be honest about their materials, rather than try to butter up companies by giving their crap software better scores than they deserve.
I thought that that was the whole point of a review...to give an opinion on the game. Sure, I may not agree with her review in it's entirety, but I do see where she's coming from. You can't take reviews at face value because they're just that...reviews. There are some reviewers who see games more the way that I do, and I tend to read their reviews, but this reviewer may just not feel the same way that you do about the game. She's entitled to her opinion. Just because she enjoyed the game doesn't mean it's not valid. Sheesh.