Heath Hindman encourages Tales fans to make their voices heard, despite bleak outlooks. He says, "They can and will ignore 5 of these. They can and will ignore 500 of these. Heck, they could reasonably shrug off 20,000 of these. But how much is too much? Will it take 50,000? 750,000? Eleventy million? There has to be a breaking point somewhere, does there not?"
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
Nevada Dru from Bits & Pieces explores delayed gratification in JRPG's.
I really enjoyed this article, it was a good read. This quote gave me a chuckle, because it's true!:
"Pretty much every JRPG involves the player’s characters going from barely being able to lift a sword to killing God"
Final Fantasy 15 the ultimate delayed game with delayed story dlc shoveled in at the last second. Doesn’t ring the gratifying bell when I see that stupid car at all. Article+thumbnail is like describing a 5star meal while watching your cat clean its backside.
More specifically I would say JRPGs are progressive gratification. Basically like listening to prog music vs anything else which imo is the best. Even if a JRPG is all about the journey, generally speaking JRPGs keep getting better as opposed to other games which usually have their high points come in either too soon, or the best parts just aren't nearly as impactful.
Also don't forget the direct comparison that the old Square Enix president made. He said Western players like TWITCH games and eastern players love Cerebral games. Now it was taken as a racist slam. But he meant it as one of the reasons outside of development time and cost return on investment(ROI). But he had a true point people here are TRAINED to like instant stuff. And people there are trained to like delayed over the top stuff. It is not a intelligence slam. I'm glad I LOVE the later gratification! Because it is way better!
The Tales games may be less recognizable than the Dragon Quest or Final Fantasy games, but that doesn't mean that they aren't worth playing!
“Tales series is considered one of the top three Japanese RPG series next to RPG giants like Dragon Quest and Final Fantasy.”
How you gonna talk about the top three JRPG franchises and not mention Pokémon, the top selling series in the genre?
This is how the top JRPG series stack up
1. Pokémon - 340M
2. Final Fantasy - 144M
3. Dragon Quest - 78M
4. Monster Hunter - 52M
5. Kingdom Hearts - 30M
6. Souls - 25M
7. Tales of - 20M
Tweet and pray.
Worth a try
I'm usually not part of an annoying fanbase, but this is worth it.
isn't this late?
Hmm, isn't spamming Namco's Facebook wall already one of the actions?
I mean their wall is perpetually spammed by Tales localization requests.