Adam Pavlacka:
The release of Spider-Man: Shattered Dimensions is right around the corner, so we met up with Activision to take a quick look at each of the four different Spider-Men in the final version of the game, before diving head first into the review. We've covered the basics of game in our E3 preview and went into more detail when we interviewed Thomas Wilson, so this time around we're going to cut right to the chase. Rather than rehashing the story, it's time to focus on how the game plays.
TW: “With the recent release of the sequel film, Spider-Man: Across the Spider-Verse, I’ve been revisiting the astounding world of the Spider-Verse, enjoying both the prequel and the new sequel film in all their glory; and it’s led me to ask one question — why the hell isn’t there a Spider-Verse game?”
I too would like a whole game with the entire world looking like the animated movie. It could be awesome
Sometimes, companies feel they have to add a little star power to their games. So, they call in actual stars. Take a look at ten times where pulling in celebrities was a great idea.
Before Insomniac, there was Beenox; the studio reminisces on Shattered Dimensions, Edge of Time, and more
"I only wish we had five years on any one of the Spider-Man games we made!"
Well, you don't have to work for Activision ya know. But yeah, they did a fair job considering the limited resources and well....Activision.
TASM2 was like the last superhero movie that had a movie tie-in game accompanying it