170°

Beenox on the Trials and Tribulations of Developing a Spider-Man Game

OnlySP spoke to Beenox co-studio head and creative director Thomas Wilson about the company’s work on Spider-Man games. Between 2001 and 2007, Beenox did not develop a single original game. Instead, the studio worked as a porting house. Beenox’s experience with movie tie-ins led to the studio’s original work on The Bee Movie in 2007 and Monsters vs. Aliens in 2009, and its experience porting Spider-Man games resulted in the studio being handed the reigns to develop original Spider-Man titles in 2010.

CarlDechance2059d ago

Nice read. Wilson's candor is refreshing. He flat out says Activision did not give Beenox the budget, resources, or the time they needed. Really is too bad Activision squandered their opportunities with the Spider-man franchise. They could have made some really great games. Activision being Activision.

Mister-Zay2059d ago

I wonder if we could have gotten better Destiny games if Bungie didn't go to Activision.

Profchaos2059d ago

Undoubtedly the quality would be much higher

UltraNova2059d ago

Activision's quick buck -low quality policy at its best. No wonder the first Spiderman game made by a competent dev with all the time and money needed turned out to be a stellar game overall that did justice to the source material...

Profchaos2059d ago

Activision being activision they dismantled neversoft probably the best studio they ever owned and they ran spiderman, Tony hawk, guitar hero and debeatably cod into the ground.

They have had a number of mega ips in their stable but they continue to pump out uninspired sequals for them until everyone grows tired.

Happy to see spiderman get another life with insomniac.

shuvam092059d ago (Edited 2059d ago )

Always felt the same...
Beenox Spidey games felt like they put effort into it...
But we all know that Activision is no Sony when it comes to budget, expectation and patience for these type of games...

+ Show (1) more replyLast reply 2059d ago
WeAreLegion2059d ago

Always felt bad for this team. They did a lot of things right, but Activision screwed them over at every turn.

50°

Here's Everything I Expect From The Witcher 4's Combat

Danish from eXputer: "The Witcher's upcoming sequel needs to overhaul the series' combat system if it wants to make a big splash among gamers."

120°

Square & Bandai Namco Being Honest About Quality Is A Step In The Right Direction

Saad from eXputer: "After suffering from massive financial hits, Square Enix & Bandai Namco appear to be turning over a new leaf but I'm still unconvinced."

Nerdmaster6h ago(Edited 6h ago)

I was talking about games with some Japanese guys here in Japan, and it seems like around here Bandai Namco has a fame of making low-quality games, with the occasional gem.

About Square Enix, I believe they lack the capacity to improve. They should learn with Capcom (although even Capcom still makes some bad mistakes), but I don't think they ever will. They keep chasing whatever is new at the time (blockchain, AI...) to say "we innovate", without considering the public perception and if these things actually improve the games or not. Them releasing too many small games with no advertising also shows a lack of trust in its own products. Even with their biggest games, like turning FF into an action game with XVI and the very divisive plot changes regarding whispers and timelines in VII Remake, shows them trying to attract a new generation of gamers without understanding what made the series so big in the first place.

shinoff21835h ago

I want a true ff7 remake. With thatcsaid I'm way happier with 7 remake then I was with ff16. I'd still prefer turn based but square keep chasing these Lil kids

Snookies122h ago

Man, it is perfectly fine to prefer turn based. Turn based is amazing. But there's zero reason to call anyone who likes action games "lil kids". Liking one gameplay system over another does not make you more mature in any way.

VersusDMC5h ago

People love the new FF's overall...the problem is the abundance of 7's they release that lose money or make very little like diofield, star ocean divine force, Valkyrie asylum, harvestella, foam stars, etc. Advertising wouldn't have saved those games. Apparently Forespoken had a big Advertising budget but we saw how that went.

shinoff21834h ago(Edited 4h ago)

Star ocean divine force actually sold well from what I've read not ff type numbers but well enough. Was a dope game to.

FinalFantasyFanatic3h ago

Bandai Namco is going to Bandai Namco, I do believe that Square Enix can't change without changing the entire management, they've had these issues for more than a decade and haven't learnt, I have very little faith they can course correct. I'll still buy their better remasters/remakes like Star Ocean 2 though (not FF7R).

Asterphoenix1h ago

Namco is just milking the same Sword Art Online with lack of budget as well as anime IPs that don't go to decent developers like Jujutsu Kaisen and My Hero Academia. Namco deserves their losses and no future Dot Hack or Xenosaga remaster :(.

Square allocated lot of their budget on Forspoken was a mistake. Square always had management issues. Star Ocean 2 was a great remake and I found their recent entries of FF(16 and Rebirth) better than 13 and 15.
I think they were better than 360/PS3 generation where Square went really downhill.

CrimsonWing694h ago

I don’t know why NOW they decide on this, but I guess later is better than never.

110°

Baldur's Gate 4 Has a Huge Uphill Battle Without Larian

With confirmation that Larian Studios will not develop another Baldur's Gate game, the fourth entry has a major challenge on its hands.

Read Full Story >>
gamerant.com
kythlyn6h ago

Larian had big shoes to fill themselves. Hopefully another studio can pull off the same miracle, but uphill battle is an understatement at this point. It feels impossible that BG3 even exists and accomplishes what it does.

franwex6h ago

I doubt anyone will attempt a Baldur’s Gate 4 for minimum a decade. It took about 20 years to get a third one for a a reason.

shinoff21834h ago

I'd just copy every single thing larian did obviously with different story and characters. Sometimes innovation isn't needed at that particular time.

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