Square Enix have finally clarified how their controversial “fatigue” system for limiting player advancement in Final Fantasy XIV works – players are not after all limited to 1 hour of play a day, but instead to a much more generous 8 hours a week.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.
I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence
The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.
Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.
Y r they doin this? if i buy a game i should b able 2 play it 4 as long as i want, its mine
bullshit
"This system needs to be explained better by sankaku.
First of all, XIV runs on a system that is NOT entirely exp based. In fact it's less of a factor than your skill level. Every skill and piece of armor you can wear and quests you can take go by your skill level. It is what you would think exp would be doing.
In XIV's case though, exp or "Physical level" is across jobs/weapons/skills. you will keep the same physical level no matter which skill you switch to. SE is only limiting Physical Level and NOT skill level.
People will be able to play the game all they want and never have to slow down. The system just isn't what people are used to.
walk away from this post knowing EXP IS NOT THE MAIN ADVANCING FACTOR IN XIV"
Anyone care to confirm this? Any FFXI players?
Could see how this might be okay, so long as level grinding isn't part of gameplay.
Looks like my decision of getting FF14 or DC Universe will be an easy one. Great way of f*cking the customers SquareEnix. Who the hell buys and plays an MMO for 8 hours a week? So $15 a month buys me 8 hours of "full experience" every week?
This is a disgusting way of essentially trapping your subscribers into a long term contract if they want to be a high level/elite player, absolutely disgusting and here I thought Activision was bad SquareEnix takes the cake.
looks like I will only pay for Star Wars the old republic as my first mmo, as i dont want my first time to be a horrible experince with an mmo