Yeah, yeah. Inception will never work as a game. It's too complicated. It's a multi-layered narrative suited only to the movies. I've heard all the excuses.
It just so happens that - like Leo DiCaprio's Cobb clinging to memories of his wifey - it's an idea that I just can't get let go of. Indeed, it's starting to consume me.
EA senior staff has been investigated for sexual misconduct involving female coworkers, and these said people have been named publicly.
Aye just call Phil, i mean he somehow made Bobby Kotick's scandal disappear and gave him a few million dollar high five on the way out.
EA about to go down like Activision and then Phil saves the day saying.this is good for the industry and consolidation will help create competition. /s.
What's up with all these horny creeps. You gon be horny, fine. Just not at work take care of that shit before you go in. Rub one out if you have to. Don't be a creep at all. ESPECIALLY at work. But don't be one AT ALL.
"it seems that according to EA, given the events transpired outside of work between two adults, and the fact that once investigation has started that the alleged perpetrators didn’t do it again, the investigation is considered closed. [...] The victim still has to work with the people that harassed her."
Yep, EA is disgusting.
EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
If anyone could do complex story-telling like Nolan, it has to be Hideo Kojima, and no-one else. But even then, how are you supposed to wrap gameplay around inception?
An Inception game by a talented studio would be great!
the storyline is far too good for a videogame.
fact is 99% of games are sourced from films but without the cinematography or pacing.
Heavy Rain- Se7en
Red Dead- Deadwood, every Sergio Leone film
Alan Wake- Twin Peaks
Bad Company- We Three Kings
I hate movie to game conversions , none of them were good. Matrix , Avatar, Iron man 1/2 , toy story ,.... and the same apply to most game to movie conversions like max Payne.
Um, how about just making a good new IP? What's with the entertainment industry always ripping off every god damn book, video game and older movie nowadays? I went to see Inception last night (was good, but would not be interested in a game about it even if it didn't suck like all video game movies) and out of the 5 previews before the movie, I think only one was actually an original IP.
If they were to make a "thinking man's" game with a complex story then sure, I'm all for it, I say it's about damn time. But no one seems to want that. They one a one dimensional story with one dimensional characters shooting shit up for 8 hours. Look at how everyone creamed over Uncharted 2. It was a straight line. They went in search of something at the start of the game, and at the end they found it. Sure there were a couple minor (and very predictable) twists and turns but there was not more than one thing going on at any one time.