From Comic-Con 2007, Dan Connors and Dave Grossman sit down to chat with GWN, and consequently spill the beans about the new season of Sam and Max.
"Given your history of innovation and the recent announcement of Wii Ware, have you considered making anything for the Wii?
CSI is moving to the Wii and we are big Wii fans in general. Our games appeal to a different type of person, a different type of thinker. The Wii is like the Apple of consoles, except for now it's out-selling the other two. But Nintendo has always been the Apple of console games, and we like that idea.
We really want to bring out stuff to the living room because I think Sam and Max should be played by three or four people sitting around. They should be solving puzzles together and they should be laughing and having their drink of choice and just having a good time with it."
XDefiant weapon XP and Battle Pass XP gains will be evaluated by the devs, and they will also look at every ability for balancing changes.
ScreenRant's Adam Blevins writes, "Cyberpunk 2077 is not afraid to put its players through some emotional pain with unexpected character deaths, but some hit harder than others."
ScreenRant's Ben Brosofsky writes, "There have been a lot of great co-op games over the years, and the best of the best cover a wide variety of genres while maintaining the fun."