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80°

Enemy Territory: Quake Wars Interview

Enemy Territory: Quake Wars wasn't originally planned for any platform other than PC but at some point developer Splash Damage got the Xbox 360 controller talking to the PC, noted how accessible the game had been designed, and thought, Why not?

"About two years in we got the analog controller working on the PC and we just thought, 'Cool, this is fun. Why don't we do this for the console?' It was as modest a reason as that for wanting to port it to the 360 and the PS3," explains Paul Wedgewood, the owner of Splash Damage and lead designer on Enemy Territory: Quake Wars.

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games.kikizo.com
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10°

Quake 5: What can we expect?

Ben takes a look at what we can expect from Quake 5 in light of the recent buzz of activity at id Software recently. Hopeful at best but some serious food for thought.

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leviathyn.com
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Community4197d ago
20°

GamePro: Stay on top of QuakeCon today

QuakeCon kicks off in Dallas, Texas today with a heady lineup of speeches that may or may not reveal new games. Here's how to stay on top of the 2PM CST keynote and other goings-on throughout the weekend.

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Community5026d ago
10°

Quake Wars Tactical Assault Update Released

Azuvector announces a new update for its Enemy Territory: Quake Wars mod Tactical Assault, now available for download.

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examiner.com
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Community5036d ago