Social games are not new--in fact, they emerged in Ancient Egypt about 5000 years ago. Today's "social games" (like Farmville, Mafia Wars, etc.) are the confluence of many years of game evolution--combining things such as the social gameplay of Dungeons and Dragons, the collectibles of Magic the Gathering. The infographic shows the history of games for the last several thousand years.
"Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 23, during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden." - Nordic Game.
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
Indie games are single-handedly carrying the gaming industry right now and it's about time they get their deserved recognition.