RevoltTechnology Writes:
Finally confirmed to be in development, rumours and speculation are abound about what Sony will show at E3 regarding its flagship FPS. Even more recently, screenshots from Gamepro Magazene have been leaked! Call it a gamers 6th sense but I just have that feeling that this game is going to be BIG. However, what do we want from it? What do we, as gamers, need taken out or put into Killzone 3 to make it a better game?
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
While Xbox has committed to backwards compatibility spanning four generations, PlayStation has continued their stance that the feature isn't important. Well, it is! I'm hoping these PlayStation 3 classics that skipped the PS4 entirely show up again on the PS5 for everyone to enjoy.
Resistance, Dead Space franchise, Splatterhouse, Lollipop Chainsaw, Brutal Legends, Alice Madness Returns, Enslaved Journey to the West, Mass Effect franchise. Also wouldn't mind seeing a new Wild Arms game remake or HD remaster, the Xenosaga trilogy, a new Parasite Eve, a new Dino Crisis just too many games to list that are forgotten and left in the dark now adays.
The PS3 is difficult to emulate. PS3 backwards compatibility on PS5 would require translation from PowerPC to x86. Additionally the PS5 likely would have to mimic the PS3’s GPU and CPU.
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This is what pops up on my web browser. So I can't even read the site. So, forget that. They don't need my data.
But let's get something straight. OG Xbox had around 1,001 games. How many are BC on Series X? **39** THIRTY NINE. Come on! That's wack BC. You can't tell me that's a complete list. Talking about commitment. Game preservation. Ridiculous. Covers nothing.
How many games released on Xbox 360? Around 2085. How many are BC?
568. That's it. Around 1,517 are **MISSING** Stop playing. Tired of that nonsense.
Anyway, the only games I really want from PS3 that would be awesome are Motorstorm and MGS4. I'll take BC. I'll take a remaster. I'll take a remake. If not those, then Killzone 2. And in VR, maybe Sports Champions, House of the Dead Overkill and the Time Crisis games.
That's all I need. But we've gone over BC again and again in every possible way. It wasn't that important because Sony sold 115 million consoles without it. That's proof enough with no outcry. And PS5 has damn near all 4,000+ PS4 games BC. It's not PS1,PS2 and PS3. But that's plenty. I'll take more but you get what you get.
But at least have an option to take the weightiness off completely. Also, whats the point of the cover system if you cant take it online? Just add prone and that solves the supposed "slower online game play" which was the reason why they took it out of MP last year. I hope they stream line the party and search engine for the online, but with Naughty Dog's help, I bet that they are gonna take care of all that. I also want BC dlc from KZ2. I bought every map pack and I wanna use them in the next game for free, no download required. Add mechs online and we have a winner. Loving the complete destructible environments rumor going around. I hope it is true.
We are a brand new site, and I hate to try and promote, but please leave your comments on the article as to what else you would want in the game. And if you wish, sign up. Members are appreciated!
What I want? I want a compelling single player experience with a good storyline. Everything else already looks great.
is that too much to ask?
1)Deep custimization options. E.g modifications to your appearance, armor, weapons and skills.
2)Killzone 2 had a mode similar to 'horde mode', I want that expanded, with ability to drop in and out with friends (offline and online), vehicles and more AI diversity.
3)Use mechas, tanks, vehicles and jetpacks an all forms of online and offline play.
4)Fully destructible enviroments but none of that prebaked stuff. I know that PS3 can handle stuff like this, (they made all bullets ray-traced in K2 for crying out loud).
5)Split screen campaign and co-op mission which can be played offline/online.
6)Ability to record online matches and export to PS3's hardrive.
7)ALOT of online options e.g tweak how many weapons allowed in matches, pre-chosen spawn points by host, votes, AI animation speed stuff like that, mechas vs tanks etc.
8)Tons of weapons but not like Borderlands where there's little difference between them. Lot of unique weapons and more melee weapons couldn't hurt.
9)Live feeds on whats going on at Killzone 3 as soon as you jump into any online mode, community events, top ten kills etc. Make the community feel alive and together, not isolated.
10)Do something unique. FPS's these days have a hard time differentiating themselves from others. Weighty controls isn't enough, do something special.
As you can tell, I'm expecting tons of stuff from K3 and even if they add half of what I've mention I'll be a happy gamer. I have so much more ideas but I don't even know how to tell the GG devs, if anyone has their email or whatever or someone kind of feedback page, post this stuff (along with any more ideas you might have). :)