SquareGo writes:
"The Halo: Reach Multiplayer Beta test is in full swing (after some minor first day jitters with the servers) and it's running smoothly. Everyone who got an early code and gained access through Halo 3: ODST are playing, slaying and capturing flags with their friends. At the same time as all this fun though, Bungie is testing out the Matchmaking mechanics and Weapons Balance for tweaking before the final games release later on this year.
As of writing this, there are four playlists available. Arena Slayer, Grab Bag, Free For All and Invasion. They all have a slew of old favourites, mixed in with three of the four new game types, Headhunter, Stockpile and Invasion/Invasion Slayer. The fourth is being released in a playlist on the 14th of May. This is just a taste of what is to come in the full game, and more is promised in almost every aspect, however, here we tell you how the game is looking and playing now, and to be frank, it's one hell of a time."
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
Bungie - "Join our development team to see the new updates arriving with Destiny 2: The Final Shape. Releasing on June 4, 2024."
Amid ongoing anxiety within Bungie following layoffs last year, the studio is now preparing for another shakeup, this time on Marathon.
Talk about mismanaged Bungie is a studio of tremendous potential and have made some of the greatest shooters to date. Sony pushed them to just make another Destiny style game and consult on other studios live service games and are now getting thrown under a bus as the pivot away from predominantly gaas games is unfolding.
I'd love to see a world where Bungie can focus on telling great sci fi stories again away from a live service dungeon but we all know that's a pipe dream
This studio has had three owners and its never worked well with any of them....Management has issues