THQ president and CEO Brian Farrell confirmed on the company's financial call this afternoon plans to release a new Smackdown vs. Raw game this fall and a new, unannounced WWE product. Both of these titles, as well as the previously announced WWE Online, will be shown at E3 this June.
"For fiscal 2011, we plan to deliver another high-quality WWE Smackdown vs. Raw game this fall, building on this billion dollar game franchise," stated Farrell. "We also plan to go live with WWE Online in Korea later this year. We will be demonstrating both of these games at E3 as well as unveiling a new WWE brand extension at the show."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
"In the age of achievements and trophies, many games encourage you to aim for that 100%, no matter how difficult it may be. Reaching 100% is considered to be, funnily enough, an achievement. You need more encouragement than that. Gamers need to be given a reason to keep on playing past the end of the story, or in some cases, play the entire game again. Some just don’t deliver on that front."
I would do the assassin creed games but i don't play or want to play it's mutiplayer. Mutiplayer trophys should be separate alwasy.