Destructoid writes:
"Reader Jim L. writes:
Know what happened to the game Doom II that was supposed to come out on Xbox LIVE Arcade late last year? Is it still coming to Xbox LIVE? Any new info on a release date perhaps?
We don't always have the answers, but we reached out to Bethesda -- who we correctly assumed would be publishing the port of id Software's classic first-person shooter -- to find out."
BLG writes, "Plug in your electric guitars and start shredding; we’re making a list of the DOOM games ranked.
Trying to decide the best DOOM game is like deciding who your favorite child is. You love every one of them, imperfections and all."
For the first time since 1994, John Romero has given DOOM II fans a new level. The level is a product to provide support to Ukraine. 100% of the proceeds from the level will go to Red Cross and the UN Central Emergency Response Fund.
Actions that are actually doing something to help. That's really cool. Refreshing to see this after the armies of companies do their grandstanding me-too do-nothing support message online for all to see.
Acclaimed creator John Romero took to Twitter today to announce that he has created a new level for Doom II, and it’s a special one.
Good to hear! I like Doom 2 so much better then Doom 1 but they are both great games. Sweet cannot wait.
Ahh Doom II, such a great game. Would be great to play it again....
However, I hope that they do a better job of porting the game over then the last version, it was horrendous. Looked like an emulated game instead of a modern source port of the original. No widescreen support, no 3D acceleration, no higher resolution textures, nothing, other than splitscreen co-op. Not even a higher resolution (looked like the game was still rendering at around 320x240 to 640x480, bleh).
After playing through Perfect Dark XBLA, I believe that the bare minimum now should be a proper HD port like was done with Perfect Dark. They didn't go all out and make it super normal mapped, per pixel lighting monstrousity, but they added modern refinements and polished it up very nicely. Newer, higher resolution textures and higher polygon models, as well as speed refinements, made for a truly beautiful take on a classic title. And 1080p rendering with 60fps. Leaderboards and awards as well.
Doom II deserves this kind of treatment as well. Actually, most of that stuff is free online anyway, like with the Doomsday engine... hmmm....