80°

Doom 2 Expansion Sigil 2 in Development, John Romero Confirms

John Romero, one of the original people behind games like Wolfenstein 3D and DOOM, has recently confirmed during the 3D Realms’ Realms Deep event that Sigil 2 is actually in development.

XxINFERNUSxX989d ago (Edited 989d ago )

John Romero the legend. Still waiting for some news on Blackroom from him. It's been quiet for almost 2yrs. "The game was also to feature various multiplayer modes along with its single player campaign, including co-operative play, deathmatch, and more. The controls were described as "fast, skillful movement with rocket jumping, strafe jumping and circle strafing," similar to the controls featured in a previous id Software title, Quake." This is the FPS games we need no more battle royale shit or hero shooters, where you can get carried and still win and pretty much not do anyhing, that's not real skill. Old school games like Quake and Unreal is where the skill was.

50°

Hasbro's $1 billion bet on internal game development

Brendan writes; "Head of digital product development Dan Ayoub tells us about the toy maker's plans to get back in the game."

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gamesindustry.biz
50°

Unity Draws From EA Well Again for New CEO

Unity has announced the appointment of its new CEO, and it's another former EA exec in the form of ex-Zynga COO Matthew Bromberg.

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techraptor.net
90°

No Rest for the Wicked "[is] nowhere near done."

"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.

ShwaaMan10h ago

My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!