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1190°

How Fast is Project Natal?

Xbox Evolved Writes: Natal's lag has been debated heavily since it debuted. Some say it's bad, others claim it isn't so bad. We decided to put it to the test... and after seeing the results we're not surprised that they didn't want to allow cameras into the latest public showing of Project Natal.

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5197d ago Replies(49)
DailyAddict5197d ago

This has been pretty noticeable since E3 and at every showing so far. It's no wonder why Microsoft says the first wave of games for it will be family oriented. Hmm....that sounds familiar. Could it be Wii 360? Yip. Much like the Wii, it lacks major precision so at best I wouldn't expect to see any core games support it at all because the lag would get on your nerves in more serious games.

JokesOnYou5196d ago

@ callahan09, Well frankly your comment is a premature assumption at this point, micro just had a great X10 where they showed and talked about some of there upcoming releases, but why do people expect to see final games of Natal so early? E3 is right around the corner, I expect we'll be seeing more games and interesting stuff from Natal, but as I've predicted even months ago, the early stuff still will mostly be casual stuff, Natal is a huge undertaking with the control scheme and I don't expect the very first games to be Natal-controlled Halo Reach quality games, so the point is most of us on this site are not interested in Richochet type games, thats really for a different audience micro is trying to bring in from the wii's success but what most of us who ARE INTERESTED IN NATAL are waiting to see if it will offer any enhancements to the type of games(hardcore) we care about.

@ mastiffchild, "I've heard both systems praised and derided by people on here who nearly all(to a man , virtually)hated motion controls when Wii was the only console really banging that particular drum. People who rubbished the Wii now cling on to things like Natal's proposed menu navigation using gestures as a great thing when, to me, pressing buttons seems both quicker, easier, more natural and something that works way too well to even consider trying to fix!"
-This the exact same stubborn mentatlity and a constant mis-information I see from so many sonyfanboys, Listen I don't know if you've ever read to much of my posts but you're clearly NOT in tune with what MOST of the people looking forward to Natal think. #1 Thi wii is NOT well liked by many who want Natal to impress because even to this day the nintendo themselves hasn't even attempted the type of hardcore experiences WE CARE ABOUT, aside from Metroid I can't think of any really great implementation into a really good game thats on the wii. #2 wii isn't trying to bring in the hardcore demographic with its decidedly lower specs, #3 nintendo themselves have admittedly many times they are NOT trying to compete with sony and micro with hardcore gaming experiences= This is EXACTLY WHY PEOPLE LIKE ME DON'T CARE MUCH FOR THE wii, and ITS ALSO EXACTLY WHY PEOPLE LIKE ME **WANT** TO SEE NATAL DO SOMETHING GREAT FOR HARDCORE GAMES.

Also, you seem to be set in the mindframe that motion control can't enhance games at all. It's funny I remember when ps3 fans were high on the idea of having motion controls in the sixaxis was a big benefit over 360 controller even for multplats. Why is it now that Natal has recieved so much hype that ps followers are so turned off by the idea of making even limited motion control enhancements to games we care about? While you downplay "menu enhancements" as being nothing to be excited about I ask why not? IMO that would be very cool and its telling that you percieve mashing buttons on a controller as "easier and more natural" than something like maybe pointing to a on screen icon or whatever I guess in your opinion would be un-natural.....hopefully you were being sincere in your questions, but YOUR WHOLE POST STINKS OF PRECONCIEVED NOTIONS OF WHAT NATAL WILL BE LIKE, AS IF ITS BEEN OUT FOR A YEAR OR SO AND ALL ITS EVER PRODUCED WAS CASUAL WORKOUT GAMES LIKE THE **wii. Which is funny because we heard so many times to "wait" and be patient for games and stuff like HOME, but when it comes to Natal many fanboys have already decided its a failure....nothing new on n4g. Will they succeed?...At the very least it will bring some casual fun to a limited audience, if so, as I've said a thousand times then I won't care for it and will simply keep enjoying the games I like, if they go beyond that like I'm sure micro/devs will at least try with a few big titles eventually then we'll see how that goes, until then I'll just watch the haters (not referring to you) keep sinning their wheels.

JOY

headwing455196d ago

I'm sure they will fix this problem, I mean, they were able to fix vista right...right?

WildArmed5196d ago

well MS better have something to prove that they improved the laggy natal project at E3.
Otherwise, I'll have to regretfully skip Natal.

ASSASSYN 36o5197d ago

Lets all be surprised by the natal lag issue...again. This is old news there is lag in natal. A product that is many months away.

fr0sty5197d ago

What ISN'T old news is the fact that there is STILL the SAME amount of lag almost a FULL YEAR later, after all this time they've had to patch it up. Now they're down to mere months before release, and you expect it to magically disappear? They're still showing the same dodgeball demo from E3 2009! It still lags, and still glitches. They've improved the glitching some from when i saw it at e3 though, but the lag is still there just as bad as it was day 1.

GiantEnemyCrab5197d ago (Edited 5197d ago )

Wasn't it the same tech from the last E3?

Either the thing is broken still or maybe MS is playing it cool, keeping Natal in the limelight and working on improving all these complaints and then at E3 show a product that is better.

If it is mostly software like you say then there should be plenty of time to tune it between now and E3 and I imagine they've been doing that ever since the last E3.

I agree let's wait till the product is out.

morkendo5196d ago

seems to me to be the perfect assessory for 4-7 graders to play with.
i cant possibly see anyone over 12 using natal entertaining themselfs slapping and kicking in the air to long.

Dance5196d ago

They still have plenty of time to fix Natal lag issues

Anon19745196d ago

You're kidding yourself. This issue won't be fixed. We're talking Microsoft here.
The thing about that is, the casuals who this is targeted at won't care. The Wii-mote is terrible and people are lining up to buy those. When you play the Wii you spend 25% of your time losing your pointer on the edge screen and trying to find it again. Ever play a shooter on the Wii, try to shoot something in the upper side of the screen, lose the pointer off the edge and get shot to hell trying to find the pointer again?
Natal isn't meant for gamers or serious games anymore than the Wii is and that's why it might still have a chance, even with these issues.

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CobraKai5197d ago

MS has their work cut out for them.

Cueil5197d ago

This has two problems... one the cam is not a 60fps cam and second (if you've read Eurogamers artical about lag you would know) you can't accurately count frames because of the 0 frame mark... you still need a 60fps camera anyway and it needs to be setup at optimal settings to give you even a chance... for example .15 secons is the delay in pushing a button and getting action doing a camera test like this only more accurate... the game? Killzone 2... pretty actiony right? So if Natal has a .12 at it's worse and .08 at it's best and it's still got several months till release I think it's going to be pretty solid for any game at 30fps. Also from what I understand they were using E3 hardware at the London event

Dev8 ing5197d ago

The only reason you'd need a 60 fpsec camera is if the action was too fast for a 30 fps camera to resolve. Clearly that isn't the case because the delay between input and response is 5 frames. The 5 frames at 30 frames per second = 5f/30fpsec = 1/6 sec = 0.167 sec.

How did you come up with the 0.150 sec? If input lag was that bad people would hate gaming. That is almost as bad as what natal was showing.

megacheak5196d ago

I do not think Killzone 2 a bad game, but it has a delay of input 5 - 6 frames. (As told Cueil)

You say - "If input lag was that bad people would hate gaming". But for some reason everyone is impressed by Killzone 2.

And honestly did not want to mention other games and compare competitors' platforms. But where no'll come - everywhere PS3 fans curse all that is connected with the xbox ...

Sarick5196d ago

I assume that a lot of them are 5ms to 10ms in range. The really goods ones are far below 4 ms latency.

With the response lag combined to this screen lag the difference can be amplified significantly. I would assume the average gamer would want to reduce as much latency as possible in their configurations just to have acceptable performance. I assume that if I combine the sum of all latency in a standard home setup it won't be acceptable with this level of lag.

hesido5196d ago

Killzone2's delay is on top of the delay caused by the sixaxis controller, which I'm guessing is only a few miliseconds (2-3??), so that latency is caused by the game software and not the peripheral input latency.

In this video, we cannot exactly know how much lag is caused by the game itself, and how much is caused by the peripheral input latency, but my guess is that, unlike Killzone 2, due to the simple nature of the application, the game delay should be not more than 1-2 frames., so Natal lag would be 3-4 frames. If we played Killzone 2 using natal, we'd certainly have even higher latencies, because it would react after the initial peripheral latency.

BTW, check out the gif I posted in my second comment in the thread, Sony's Wand has latency too..

OnlyOnN4G5196d ago (Edited 5196d ago )

There is no lag in the arc controller, just watch the below video and you can clearly see his movements are being picked up with 1:1 tracking, no input delay, in fact you can even pause the video whenever he moves the controller and you'll see it's exactly where its suppposed to be on the TV screen, no lag whatsoever, and the TV screen and his arm are in clear view of the camera unlike that gif you posted, where you can't see the tv screen clearly.

http://www.youtube.com/watc...

hesido5196d ago

Thanks for the heads-up.. That's clearly better than the developer videolog (although the videolog was after E3), it may be a problem with the TV set. Some TV's have ultra high latencies when post-processing are on (e.g. my friend's phillips has more than 10th of a second input latency when you turn on its advanced post-processing effects). I'll analyze that video also. Mind you that we should not be looking at the overlay video, the overlay video is in sync with any latency introduced beforehand.

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500°

Kinect Technical Specifications & Xbox 360 Requirements Revealed

The most notable reveal would perhaps by the requirements of the Xbox 360 console itself. While Microsoft has insisted since the original unveiling of Kinect at the Electronic Entertainment Expo (E3) in 2009, then known as Project NATAL, that the device would be compatible with all Xbox 360 consoles, the revelation of a dedicated port included on the newly redesigned Xbox 360 model has sparked rumours of incompatibility, which were quickly debunked.

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5074d ago Replies(12)
lzim5074d ago

odd, i was led to believe it lacked an internal processor and so also needed a core to itself, if not 1-2 processing threads.

Wikkid6665074d ago

The article says nothing about whether the processor is internal or it uses the 360s.

darthv725074d ago

Also, the notion of a dedicated port really lends nothing to the idea of older units being incompatible. I believe the kinect port is a custom usb port (think the original xbox controller ports) but one that will feed power and data.

Older models will require a splitter that will run off a single usb port (prob the back one) that will work for the data but not the power. That is why they keep saying it will have an external power for those systems.

As for the processor, combo of both makes sense. Using 360 cpu/gpu power to help calculate the finished product on screen along with the cpu in the kinect.

Remember people...this is not a cheap usb web cam (like the original live vision).

Inside_out5074d ago (Edited 5074d ago )

They say they are using 10-15% of one 360 P4 cores. I know that the Kinect we see today is a watered down version of the patented tech they bought and own. Maybe one day the " real " tech will be cost effective. It still is very impressive tech even without a super computer running it.

wicked5074d ago

No, the previous artical said they removed a processor, but I would guess that it had more than 1 to start with. So it will have some form of processor still within it. Arm9 or Cortex M3, all dirt cheap now but powerful.

IdleLeeSiuLung5074d ago

Does it matter? They showed Forza Kinect that looked amazing working with Kinect real time!

callahan095074d ago

Are you just talking about how the graphics are able to look amazing while working with Kinect? If that's what you're talking about, ok. The game itself, though, well... I think I'll stick with the real Forza, with an Xbox 360 control pad. The limited-control Kinect Forza they showed doesn't look like it's worth any attention, in my opinion. Why would anyone want to control a car like that, with hands held out and holding onto nothing, with no control over acceleration or braking? Just seems totally pointless to me.

CrawFail5074d ago

lol real time? I don't quite think it was real time.

Bigpappy5074d ago

You guy know that the motion tech is from prime sense right? Please go to their web site primesense.com,and have a look at what they say the tech can do. It can read fingers well enough to type with each finger and can be used while sitting. No one ever said it has to scan the entire body to work. What we have seen from kinect so far is not all it is capable of.

Reading these specs and trying to compare them to PSeye is pointless, because they are different types of cameras and provide completely differnt types of info to the consoles (Kinect is a 3D camera and provides 3D images. PSeye is a 2D camera and provides 2D images). Per Primsense, the camera is capable of providing video at 60fps, but the 3D is 30fps. The specs for 2 players active is for full body scans. There are no specs given for people sitting and just using their hands.

This tech is obviously a work in progress and has yet to be fleshed out. I suggest all you N4G Kinect experts, research before you post you doom and gloom so you atleast have solid facts for you skepticism. You can also relax and see what M$ does with the tech insteat of pretending to know more that the people developing the tech.

IdleLeeSiuLung5073d ago

The game was available for people to try on the show floor at E3 so yes it was real time. Wetter you like it for Forza or not wasn't my point.

That is up to the developer to figure out.

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Apolloeye5074d ago

So pretty much the same spec as the PS Eye, although I thought the eye went up to 120 Hertz...

Theonik5074d ago

The eye goes to 60Hz i think. Regardless the eye should be capable to do any Kinect shown so far with less lag. (they revolve on a 2D axis and only use the depth tracking to separate players.) I am really disappointed by the tech and how it is utilised thus far.

shoddy5074d ago

More or less powerful we need to see the product.
So far it seem the pseye can do anything kinect can do.
2d 3d I not yet see the advantage.

IHateYouFanboys5074d ago

no, the PSEye cannot do 3D tracking. Kinect can.

the PSEye does 2D motion recognition, Kinect does 3D motion tracking. they are COMPLETELY DIFFERENT things.

Sheikh Yerbouti5074d ago

Going from alkaline to lithium was a significant step for batteries, but at the end of the day it is just a battery. PSEye and Kinect are kind of the same way. At the end of the day it is a game camera - with camera games.

IHateYouFanboys5074d ago

@Sheikh Yerbouti: your example is not really on the same scale of difference as PSEye/Kinect.

a better example using batteries would be the jump from standard batteries to rechargable batteries. theyre both doing the same thing - being batteries - but one of them does things that the other one cannot possibly do, which is be recharged and used again. it does everything the standard battery does, and more.

Kinect does everything the PSEye does (2D motion recognition), and more (3D motion tracking). no amount of software updates can change the hardware in the PSEye, and the hardware is not capable of 3D motion tracking as it lacks infra-red.

IaMs125074d ago

Yes i see your point but how you guys feel about the PS3 can be said the same way.

The PS3 may produce better graphics and be more powerful then the Xbox360, but by the end of they day its still only a console. Also inferior to PC :)

PirosThe4th5074d ago

... PSeye can do 3d as you say... even eyetoy... they used shadows and other stuff to recognize it.
Move is also 3d...

Sheikh Yerbouti5073d ago

Lithium batteries are rechargeable batteries.

Kinect isn't a true 3D camera - it can't render a picture of your butt if you are always facing front. It makes an approximate 3D model using visual cues. The PSEye can do the same, although it will be cruder.

Plus, just because the technology is different, doesn't necessarily mean gameplay will be.

@lams12
Yes, you're right. Similarly Kinect will have some good games, different from PSEye, only if Microsoft makes them. But they haven't made games too different from the PSEye.

Theonik5073d ago

Which is what i meant from the start. None of the games they have shown so far could not have been on the PS Eye.

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Xwow20085074d ago

"Tracks up to 6 people, including 2 active players"
I think now its official that just 2 ppl can play at the same time.

Godmars2905074d ago

Love that you're quoting something and you're getting disagrees.

Sheikh Yerbouti5074d ago (Edited 5074d ago )

Only room for two anyway when you think about it...
but it can keep track of six people during a game in regards to facial recognition. I think that's impressive.

I would love to have Kinect built into my laptop, so only I can get in even without a password. Why is Microsoft wasting this on the XBox again?

Ilikegames765074d ago

still couldn't play it sitting down. Honestly, some guys are so easily impressed by copy cat technology.

blackpanther255073d ago

i was at the engadget show and kudo showed its 3d tracking and when two people where on screen......one person would be red while the other would be green.......but as soon as a third person steped into the camera view two people automatically turned gray and it couldnt read their movements well.

what i took away from that event is that the kinect is pretty kool but for right now it can only work with two people(they could still be working on it)

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150°

Kinect Re-Appears on Late Night with Jimmy Fallon & Miranda Cosgrove

Xbox Evolved:

"Microsoft is holding no breaks in making sure the general public knows all about Kinect. What cooler spot to also show it than with Jimmy Fallon? "

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Coded-Dude5082d ago

although i usually watch fallon. i'll have to catch an internet clip of it later.

ProA0075082d ago

it's nothing you have to see. trust me. zzzzzzz

tokoshix5082d ago

I'm sure it's just the usual marketing stuff, so nothing really interesting. Pretty much learned everything about the device at E3.

Tony P5082d ago

The more I see this targeted at non-gamers, the sadder I get.

I want a Kinect game I can be *proud* to own as a gamer. One day.

sonarus5082d ago

I saw it full of lag. The girls was standing there and her character just started twitching out of control.

Plus you can clearly see the game is full of Lag. Regardless though i don't care...its a piece of tech directed to casual gamers so kudos to MS for this. Unfortunately i don't fall into the casual crowd so this does not interest me one bit.

What does interest me though is a cheaper 360 slim with a hard drive and wifi capablities for 50 or maybe 100 bucks cheaper

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Blaze9295082d ago

was pretty funny. same demos they showed at E3 though. Nothing new. But they sure are marketing it quick.

AridSpider5082d ago

Yeah they did the same thing the day after they announced Natal last year with Good Morning America and Fallon back when it was called Natal. No doubt this thing will sell I suspect. Will it succeed technically though is the question

ProA0075082d ago

well they did say they are launching this like the launch of a new xbox.

AridSpider5082d ago

Well they price has not been 'confirmed' yet by anyone....

AridSpider5082d ago

wow first that girl's co-worker hosts the Kinect event and now she's her playing it. I see the audience Microsoft is definitely going after with Bieber, Cosgrove and McCurdy - teenage pop audiences.

Cueil5081d ago

it's that female crowd that they would love to hook into...

JasonXE5082d ago

She's kind of hot.

/pedobear

Boring show.

SpaceSquirrel5082d ago

Interesting. They did the same last year as well.

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200°

Hey Microsoft, Where Are The Core Games For Kinect?

Meodia writes, "So about a year ago when Project Natal was first starting off, many Xbox 360 and even other gamers were worried about the future of their console. A local shovelware dumping ground didn't sound quite appealing and Natal looked like it would serve extra servings of it. But Microsoft reassured us, holding our hands and telling us that everything would be alright. Since then, nothing has changed. After that "conference" at E3, we were shown nothing but how to please little girls."

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xHarvey5086d ago (Edited 5086d ago )

Kinectimals. Raising a tiger isn't hardcore? lol

ipwnall5086d ago

Bubbles to you sir.

I'm extremely aggravated about this Kinect business. I mean, look at the image in the article. Those are the games for Kinect's future. Do we want to be playing those?

B-Real2065086d ago

They told you to wait till gamescom and now you will wait.

005086d ago (Edited 5086d ago )

But you won't be when that tiger mauls you.

ShinMaster5086d ago

"Wait till E3" they said.
Well E3 has come and this is the result.

Moonboots5086d ago

LOL! +bub for funny on that one!

PS: I love you Skittles! Don't eat me!!!!

BiggCMan5086d ago Show
HolyOrangeCows5086d ago

"Wait until E3"
"Wait until Gamescon"
"Wait until release"
"Wait until next E3"
"Wait until...."

So if we want core games, the best option is the waiting game?

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Alcon Caper5086d ago (Edited 5086d ago )

hey ms remember this list from tgs 09?

Activision Blizzard, Bethesda Softworks, Capcom Co. Ltd, Disney Interactive, Electronic Arts, Konami, MTV Games, Namco Bandai, Sega, Square Enix, THQ Inc. and Ubisoft

>:(

Imperator5086d ago

Behind closed doors being shown to paid celebrities who could care less about gaming.... if there's even any at all.

Mr Logic5086d ago

It needs buttons. There is only a limited a limited amount of things you can accomplish through gesture recognition.

Inane_Asylum5086d ago

I heard Kevin Butler say buttons existed in the future...

...I believe him...

Moonboots5086d ago (Edited 5086d ago )

Obviously Kinect is a casual device designed for those gamers first and foremost and that is the message MS wanted to send at E3 much to the angst of the core. And they have been saying all year that is what to expect.

I am going to give it some time because I don't think MS are going to ignore their core for long. And in the mean time enjoy my controller on games like Gears 3, Reach, Fable 3, Kingdoms, Black Ops, etc etc on the 360.. Not even going to mention my plate for the other systems I own.. There is just no time to play it all. (heaven?)

Redempteur5086d ago

Don't you see ? hardcore games are coming ..just now they annonced .. BURGER KING !!

............

neverming .

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Arnon5086d ago

It's funny because after the Microsoft conference, we actually saw some. In fact, I'm surprised that they showed off the shovelware they did, and then an hour later Sonic Freedom Riders and Child of Eden were shown off and completely destroyed what Microsoft displayed.

Imperator5086d ago (Edited 5086d ago )

Child of Eden is a multiplat, and do you have any gameplay vids of Sonic (I honestly want to see how it works).

@Orange Juice, Ah, I see. Looks kinda simple though. wouldn't really call it a core game.

@Arnon, if that's the case then Kinect really does have the edge in that game... but that's just one game. MS needs to show a LOT more.

Orange Juice5086d ago (Edited 5086d ago )

http://n4g.com/news/546595/...

There you go

EDIT Now that I watch the gameplay closely its most likely a game for kids. I couldnt see an adult "hardcore" gamer playing this game for an extended period of time.

Erotic Sheep5086d ago (Edited 5086d ago )

Eyetoy Antigrav says hi..

Arnon5086d ago (Edited 5086d ago )

Child of Eden is multiplat, but it's exclusive to Kinect in regards to motion controls. The developer Tetsuya Mizuguchi does not have a dev kit for Move.

http://www.computerandvideo...

HaVoK3085086d ago

If core gamers are anything like me they could careless about them.

pimpmaster5086d ago

gotta agree, MS is exactly like nintendo 2 years ago. hey, what ever happened to that dumb ass vitality sensor.

gynecologistcobra5086d ago

Like Nintendo two years ago? As in, raking up a fuck ton of cash?

pimpmaster5085d ago

as in having nothing to offer for the hardcore audience. and only for casuals

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