TheGamersHub writes:
"White Knight Chronicles is an exclusive Playstation 3 JRPG. Many people were hyped about this game and for all the right reasons. If you take a closer look at the game, though, you will see that it's full of false promises and lost hope. The game had a lot of potential with its online capabilities, but in the end, it was uneven."
Grab your longsword, shield and round up the fantasy archetypes - there are Ice Dragons afoot!
Gameplane: "Many games can astonish players with creative gameplay or emotional stories. Others are remarkable due to the fun we had with them, while some are simply beautiful. These are nine JRPGs, which made us fall in love with virtual places."
Chalgyr's Game Room writes:
I am kicking things off by going back to a familiar well here - with a song from the Neverwinter Nights soundtrack. This is still arguably one of my favorite music scores in a video game ever, but I decided to lead off with it and then create something of a theme as I decided to pull all of this edition's songs from RPG games.
Neverwinter Nights (PC) - Battle - Forest Boss
I touched on the somewhat mystical quality of another Neverwinter Nights song last week when discussing City Docks Day. There were a lot of really good battle tunes in this one, but the Forest Boss song always stood out in my mind. The battle itself was not even the most memorable one, but right around the one minute mark, it reaches an epic level that just stuck with me.
My only complaint is that it wasn't Dark Cloud 3
:)
Seriously, it's like Level 5 was sucked of all the imaginative brilliancy with this game. It looks so bland and... "typical". Dark Cloud was such a beautifully crafted game.
...WKC is a beautiful, well-crafted game. It only has ONE big flaw--an atrociously-designed GUI. That's it. In terms of art design, music, style, it blows most of Factor 5's previous games out of the water--especially Dark Cloud.
Ok, I think this guy haven’t even played the game... He's probably writing this based on a few videos because his argument it’s so wrong on so many levels.
First, the graphics are not sub-par. If you knew anything you would know that it takes a lot of effort to make whatever equipment you have on, to be rendered into the cinematics. Another thing is that the draw distance it’s incredible and the water effects are really nice.
Second the battle system is composed in combos that use something called “action chips”. The battle system is based on MMOrpg’s and FFXII didn’t even had combos to begin with nor you could use the shield. In FFXII if the character used the shield to defend it was by pure luck, in WKC you do it by pressing the R1 button. The battle system was made this way because of the online system.
third, it is true that the story is very weak (that’s the only point the guy got right) but the meat of the game lies in finding items, customize your characters with new weapons and armors and play with friends online. And don’t forget the georama were you can create your own town and invited friends so they can spend money on your shops and you gain more money and materials to create more awesome weapons that are not found in the main game. Or to just used it as a HUB to coordinate the online quests.
fourth, the point of the character creation is for you to have a completely customizable character to bring to the online quests. Because what would be the fun if everybody was using Leonard to play online?
fifth, yes it feels like FFXII but at the same time the FFXII battle system is based on old MMorpg’s with no combo system or anything. So before you say that it feels like FFXII you should be complaining that FFXII feels like an old MMOrpg.
and sixth
this article failed and let me repeat, it is obvious that he haven’t even touched the game. Don’t diss what you haven’t played please. Isn’t this a gaming website? The purpose of it, is to inform people not to spread lies.
How about it being a year old game?
You bet it does, and I liked FFXII for a number of reasons, which is why I am enjoying WKC right now.
The article is right, it is a generic JRPG which mediocre graphics, unoriginal, a poor International port and the story is almost lifeless.
But it's been some time when something like this has come along, and I can think of more than 5 things that WKC did right, and one of them is bringing that JRPG feeling I have been waiting for quite some time.