Loot Ninja writes:
"Just when you thought it was safe to get a new PS3… A few months back, I bought a new PS3 to replace my launch console. If you haven't read about how transferring all my data went down, go take a look in this direction. The big complaint I had surround protected game saves and the inability to transfer them to my new PS3. I lost all of my progress in Killzone 2, Street Fighter IV, Fat Princess and others. Fast forward to yesterday and the announcement of the Transfer Utility included in firmware v3.15. Everyone thought the world had righted itself. Wrong. According to Sony Europe's James Thorpe, you still can't transfer protected game saves with the new system."
17 years on from release and 5 years into a botting epidemic, Team Fortress 2 is on its knees, and it's high time Valve stepped in to fix it.
ScreenRant's Stephen Tang writes, "The Elder Scrolls 6 won't be releasing for a while, and in the meantime, the modding community has been making Skyrim into a next-gen game."
That’s just laughable to me. I think they’ve squeezed all they can out of an 12 year old game
"Easily" because they see mods, says the gamer. To heck with licensing, terms agreements conditions, etc. all you need to do is belive in mods. Yeah, so real superficial BS yo.
Do people not want to play a new game? Like, I’d rather see 6 than just a prettier version of a game we’ve been playing since the 360/PS3 gen…
I don't want a next-gen version of a game I've already played to death. Skyrim was a great game, but I'm over it.
Sony owns a fair few iconic franchises - many dating right back to the original PlayStation. But while we’re pretty familiar with the likes of ongoing series such as God of War, Horizon, and Gran Turismo, there are plenty of PlayStation franchises that haven’t seen the light of day in a long time. So in this video, we’re going to be taking a look at the status of PlayStation’s many IPs, and checking in on when we last heard from them.
Here lies The Infamous Series; once a shining beacon of free flying, lighting bolt sniping, and wire riding amazing gameplay, it has been laid to rest and be forgotten for what seems like forever despite being loved by millions. Plot next to Wipeout across from NBA Jam.
Still baffling they cancelled Twisted Metal, Factions 2 and Spider-Man Multiverse LS game but thought Concord looked good enough.
Ape Escape, Parappa / Lammy, Gravity Rush, good times. Always hoping for them to make a return, or at least similar type games, such as the newly-announced Astro Bot, but one game isn't enough. Bring back the joyfulness of the 90's era of gaming.
These copy protected saves are becoming a problem.
As I've noted, Premium PSN should have a storage facility for all your game saves, linked to your PSN ID with the ability to synch when you need to, so even if you change console or it dies or something, your saves are intact.
Sony, you retards! Forget trophy cheaters, just let people back their damn saves up.
Remember the good old days where you could put your save files on a disk, bring them over to your friends house, and show them where you are in the game? Why kill that?
If it's trophy/achievement cheaters then who cares? I don't rate any gamer to their achievements or trophies. Gamerpoints or anything like that. I don't care.
just like SoulCalibur IV. don't know which other games do this but, you can copy your SCIV but if you try use it in a different account you'll simply wont be able to do so. that's much better than copyrighted saves IMO.
I mean there is no way to cheat for trophies because even though you use someone elses save you need to earn to trophy...only unlocks than and not when you load up a save. So I don't see the point of these protected saved data to be honest. It is a major problem though. For me....I have more than a 100hours in Demon's Souls and I got two PS3's. One in the living room one in the bedroom and I can't take my saved file to the bedroom because it's "protected". There is absolutely no point in these protected saves.