Extremely high failure rates are being suggested for the XBox 360. Last week 360 Gamer reported over 4,469 XBox owners responded to their online survey - and over 62.5% of them have now reported a defective XBox. Over 22% even reported that they'd had more than one console fail on them.
The survey is unscientific, since angry XBox owners would be more motivated to respond than satisfied owners. (And it's first question is "How many 360s have you had die on you" - which could be said to introduce a bias.) But there have already been anecdotal reports of customers who received a series of defective units. In February the San Jose Mercury News reported on a true XBox fan who went through seven units.
"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.
A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.
That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.
Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.
Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.
Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't
The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.
GB: "We take a look at 15 amazing games that had the perfect length."
Pretty good list. Botany Manor would be the newest addition that encapsulates that title.
I guess xbox 360 failure rates is a hot topic... this is the 3rd one today alone...
mmm.. I feel it's a great idea if someone makes an article to talk about the rate of articles posted by fanboys about the failure rates.
Its the only tool Sony fanboys have with any weight behind it. 360 has or had abnormal problems but all of your logics moronic at best. lol
I know who Razzy & drtysouf21 and they are Sony fanatics no 360 fan will repeatedly post defect rate news post they're too busy venting on Xbox forums or trying to get the console to work(1-800 Xbox) its not something that a normal people would do, trust me if you people had a defective PS3 none of you would be posting news about defective PS3's a few vocal angry type of people might post this being a loyal PS3 fan but most would not and if the 360 fans were the same as PS3 fans the only defect rate news that would be posted would be by rabid 360 fans.
its a break from the MGS4 on 360 articles how many of those do we see?
And wait if you think people on N4G are full of it
http://kotaku.com/gaming/wh...
Player2 says: [reply to this comment]
@Violater:
"Yeah, I shouldn't be on my third system, but it takes me a total of two hours to go from a RROD to a new system. Get a product replacement plan that you can swap out in-store. It makes these problems much easier to deal with."
Really it's reasoning, accepting, supporting like that will ensure that the people making the products will have no incentive to make a better product.
stop calling out the people who criticize the xbox 360's failure rate as "Fanboys"? I myself stopped buying games and consoles during ps1 era and just settled with playing a friends or family's system. Xbox 1 brought me back to owning a gaming system just simply cuz of new games and online. Now im on my 6th 360. I think its time we had this conversation without being called a fanboy. I for one am starting to worry about the next xbox. Sony's PS3 is an overpriced piece of sh*t. Microsoft's xbox is like a godsend after being stuck with nintendo and sony. But then the damn thing breaks every 6 months. And on top of that we get someone elses "used" system when we send in a brand new f*cked up xbox 360 for repair.
I wonder if there is a hate factor in all this failure rate talk, because the 360 is succesful and the PS3 is not doing so well.