Naughty Dog reveals how many polygons are in each character and how many polygons a second the game moves at.
Chris, Joseph, and Josh celebrate Active Quest’s 100th episode by discussing their favorite games of all time.
Nevada Dru from Bits & Pieces revisits Uncharted 2: Among Thieves to see if this legendary game has stood the test of time.
Currently playing Drakes Fortune on crushing, next will be to replay Among Thieves, but I'm sure it still holds up today.
I thought the originals were good, but not great. I understand that puts me in the minority here. That said, Uncharted 4 was freaking fantastic.
I think Uncharted 2 is a lot like AC2. Both games took the idea and basically improved it in every single way.
Cultured Vultures: What's your favourite moment from the Uncharted franchise? Here are 15 that got our blood pumping.
The entire final chapter of The Lost Legacy is the best setpiece in the series and it wasn't even mentioned.
Jesus!
“Our characters they typically have eighty thousand polygons in you know, one character, like the main character. In total- what we try to push through to the graphics chip at one point two million triangles that we try to draw every frame. We do a lot using the cell processor.”
Only possible on the PS3.
Holy Cow!
Good job, naughty dog!
Owned...