250°

PSN Hits 1.5 Million Users

After a mere 6 months, Sony has created a very real online presence.

Straight from Gamer's Day, PSU got the numbers of Sony's online world. First off, over 1.5 million users have created online accounts, with 775,000 coming from North America (PSU doesn't know if these are individual PS3s, as some people have multiple accounts for differing regions).

At this 6 month mark, Microsoft had only 500,000 users on Xbox Live. For those of you who think that's not a fair comparison, the 500,000 number also includes the free silver edition.

Six million pieces of content have been downloaded from the PlayStation Store. They didn't announce the ratio of free to paid content, but it's an impressive number nonetheless.

Finally, the 1.5 million users have logged in a total of 115 million times. So using our impressive math and reasoning skills, that's an average of 77 log-ins per PS3 owner. Not bad at all Sony.

TheExecutive6203d ago

Not too bad! I check it every Thursday. This makes me wonder how many PS3's have been sold. Anyone?

Spartan156203d ago

Yeah same here, I check it almost every day however. But that is nice how playstation3 is doing better than what people think.

clownfacemcgee6203d ago

I have an account which is under my dad's account since I'm under 18, but I know most of my friends (who are also under 18) only have 1 account, 'cause they just lied and said they were 18, but I'm not so great at that.

paracardium6203d ago

Nice .. that calling all cars is a fun game for 10 bucks.

powerslide6203d ago

I think that at the end of this generation PSN is going to be better than live....and the numbers are really promising.

daous6203d ago (Edited 6203d ago )

As much as Sony has improved in their online services from the PS2 era, they are many years behind Xbox Live. On a side note, Nintendo is even further behind than Sony. Microsoft started their online service at least four years ahead of Sony, and, in ALMOST any situation where one company has a head start over another for that many years, will be far more advanced in the online services. There will definitely be a gap when comparing Xbox Live and PSN.

Sure, the PSN is free, and will have HOME. BUT, HOME is a love/hate feature that will not be used by everyone often (such as me, since I hate Sony's decision to go for a bland, generic and realistic look for user avatars in HOME). Furthermore, right now, Sony's download speeds from PS Store SUCK (and this could be because it's free and Sony can't afford to provide fast download speeds like the super-rich Microsoft). This is the "price" PS3 users will pay for Sony's decision to make online free.

With Microsoft's Xbox Live, you must pay this if you want to play online multiplayer games, etc. However, their download speeds are ridiculous fast. Downloading demos take as low as 15 minutes (if you're internet connection is really good), while PS Store demos take me 1-4 hours (and I have a VERY fast internet connection, but PS Store apparently has a download limit D:).

Any gamer who owns or played on the 360, PS3 and Wii will tell you that the 360 online service is superior. The downside is that you must pay for it, unlike PS3 and Wii, and Sony is definitely improving their online services at a dramatic rate (which is great).

Perhaps when PS4 comes, will we see Sony's online network rival Microsoft's (and surpass it if it remains FREE while MS decides to go with subscription fees next gen).

Regardless of which will ultimately be better, the good news is that both consoles are constantly improving their online services, and the gamers are in a win-win situation! Cheers!

Kratos126202d ago

What are you trying to download? The whole PSN store??

It took me around 10 mins to download NGS which is about a gig in size. SO you better check your REALLY FAST CONNECTION once again!!!

Sashy6203d ago

we are waiting for the great update on the Playstation Store and Network :D

EZCheez6203d ago

After Gamers day passed with no news on 2.0, reality set in and sucked the hope out of me. Now i'm just waiting for an update period.

Sony needs to announce some sort of update schedule rather than toy with our emotions like they did with the HomeBetaTrial website.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
Vader821d 20h ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga3d ago (Edited 3d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow4d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1823d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie2d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow2d ago (Edited 2d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 2d ago
Notellin2d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow2d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow2d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX3d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney1d 19h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody3d ago (Edited 3d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno3d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno3d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii2d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno2d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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