The BitBag: I got this tip from Bitbag fan Pixelsword. If you haven't heard, someone from Microsoft was posting on Neogaf about Forza 3. A Neogaf admin pointed out that the poster had a Microsoft email address (I didn't agree with this tactic as information on users is supposed to remain private). Pixelsword posted in his N4G blog some info that leads back to this poster actually being a Turn 10 employee. You can follow the email after the jump. I find it funny that devs are using shills in forums. Nothing wrong with that.
Throughout its marketing campaign Forza Motorsport has been described as being “built from the ground up,” but some players are skeptical after discovering a reused car model that first appeared in Forza Motorsport 3.
“built from the ground up,”
This isn't even the oldest models, they are recycling, there is stuff dating back to the 360 in the game.
Everything is all lies with these guys.
Enjoy the battle pass and the DLC to get cars and tracks in your live service b.s. game, meanwhile we'll be getting them for free in GT7.
Forza motorsport doesn't have that traditional campaign but rather just tick box races. Most reviewers are omitting this
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
Previous Story: http://n4g.com/events_tgs20...
He's not only a Microsoft Employee, he's actually a Producer at TURN 10. Good job with the detective work! This is the exact deceiving nature that Microsoft does in its marketing and throughout its branding. This is something consumers should NOT stand for.
This ordeal is right out in the open, whether a fanboy or not, this is something you should abhor.
Why is slander ok? There is no need for it. Polyphony Digital says, "we compete with ourselves" and "its good that the racing market is expanding". They don't care about forza, NFS or Grid, They push themselves to make the best game they can, keeping a high quality and keeping as close to perfection as possible. They are visionaries and there fame is well deserved.
Thank you for your hard work and for the humility you show. Very classy people and a very classy game.
L.O.L.
Stay Classy Turn 10.
That's just wow...I don't even know what to say to this. All I can do is simply laugh.
their goddamn problem?
EDIT:
after reading the blog post, i do not condone the methods he used for this.
he hacked someone's account and is using the basis that because it shares the names, it must be the same person.
Turn 10 is a shiat, crap, cheap and a one trick lying pony.
Their words are meaningless and nothing but lies.
"but, but, but...GT5 delayed again? Well, Flopza it is then!"
As if it wasnt Flopza from the start. Someone need to tell that their game is rushed out, is only cosmetically better than Flopza 2 and that they need to shut the fk up.
"but, but, but...Polyphony Digital dropped by our booth and played our flopza game. We must be superior"
Ya cant even beat a glorified 2 year old demo. Shut da fk up.
"but, but, but...I thought we were gonna win the online poll that we RIGGED"
And ya still lost, xbots scum. The consumers have spoken.
Why do xbots suck so much? Is it because:
A) They play a 54.2% heater
B) They are betatest gamers
C) They got suckered into HD DVD and now cant find any new movies on it
D) They get whored around by MS with their lies on digital downloads or how HDMI and harddrives arent needed
E) They dont have games to play
F) They have to pay-to-play online, pay for batteries, pay for WIFI, pay for non wireless controllers, pay for HDMI cables etc
H) All of the above.
EDIT: xbot, Ill stop when 1) all xbots are kowtowing and acknowledging their inferiority, 2) we had our payback way with them and 3) you stop accusing people of being Nasim.
Nasim is gone, idiot. Long gone. He hasnt been on this forums for 3 years. And you idiots are still accusing other people for being Nasim.
EPIC failure.