TVGB: "EA scored a couple of big hits for the Wii this summer in EA Sports Active and Tiger Woods 10. Both were quality games and had clearly targeted consumers: EA Active at those who had WiiFit but were looking for a more advanced workout, and Tiger Woods 10 at golf enthusiasts and early adopters of Wii Motion Plus. At this point I had thought that EA had finally figured out how to make a quality, successful Wii game. But a battery of information about a recent release and a couple of upcoming releases on the Wii has me questioning what EA is trying to accomplish with these games, and more specifically, who exactly they are trying to sell them to."
BLG writes: "Dead Space. It’s a beloved horror series – one that yours truly can’t stop talking about on stream! Yet there are more Dead Space games than you may be aware of. So it’s my duty to introduce you to the best Dead Space games, and one very, very bad one. It’s time to grab a plasma cutter, cut off the limbs of terrifying necromorphs, and decide once and for all (on this website) which of the Dead Space games reigns supreme!"
I played all three. Didn't find them fun, just had nothing to play. I don't think I beat third game though. Combat was super clunky, graphics and art design were ugly imo, story in first game wasn't too bad, rest were meh.
Over hyped series imo, also it doesn't help horror games don't scare me, so I guess that's a big reason for me too.
Just finished playing the first, enjoyed the fact Isaac was a silent alien crushing psycho doom-guy type. Just started the second yesterday and I'm annoyed he's a talker now and sounds like a regular guy who hasn't been through hell, but I suppose he couldn't remain silent.
Dead Space 2 is my favorite followed by 1 then 3. All are good to me though. Just beat all 3 on series X and they hold up.
This week the Link Cable Gaming crew gets all dressed up in their finest Halloween garb to discuss their favorite horror and even just spooky games in a special Halloween episode!
The decision to close the studio and shift the focus of the Star Wars game is not a statement about the future for single-player games, EA says.
"'This was just a single-player game [and it] needed to be a live service.'"
What kind of a stupid mindset is that? It didn't need to be a damn live service. Single player games can work and you have the damn Star Wars name attached to it so it will sell well regardless of it having MP or not.
How can you say this.
"We are seeing an evolution in the marketplace, and it became clear to us that to deliver an experience that players wanted to come back and enjoy for a long time, that we needed to pivot the design."
And then say this in the very next paragraph.
"It wasn't about, 'This was just a single-player game [and it] needed to be a live service."
I would say "do they really think people are this stupid?" But since people keep buying EA games after all the crap they have done over the years and decades that made gaming worse... I guess, yes, yes they are.
Yup, it amazes me how EA can get so much right and so much at exactly the same time.
I'm looking forward to Need For Speed: Nitro anyway(and example of EA doing it right).
EA truly screwed the pooch with this year's Madden. They took a chance, but Madden has a reputation as a sim, not an arcade-ish football game. They did GREAT last year with the call your shot option. Drawing up your own plays and slicing up the D was awesome. They just went too far from what makes Madden...well, Madden.
IMO, of course.
Extraction...I dunno. The original was not THAT big a hit. But we'll see. Extraction versus Shattered Memories this fall could be an indicator of what the market wants with these types of core games on Wii. I hope third-person action trumps a rail shooter, but that's just me.
Spoony -- I'm getting kind of hyped for NFS:Nitro, too. The first NFS at 60 fps is almost enough to sell me.
Don't care much about Extraction. And EA has taken the Madden Series no where near serious on the Wii. Wii audience wants quality games. It is what we've become accustomed to with Nintendo's first party offerings. There is so much potential with Madden on Wii that its tragic EA has wasted half this generation shoe horning Wii controls into a PS2 madden experience. The Wii is capable of so much more. It isn't the visual style that is going to "sell" Wii's audience on Madden, it is the content. Look at Tiger 10.
I feel Grand Slam Tennis could have been a bigger hit had it nailed M+ Controls and axed the Visual style they went with. Bottom line is just make a good game. Need For Speed looks promising though. But the axing of online is just baffling. Especially since Mario Kart pulls it off so flawlessly.
The lesson for third parties is this; Customers are never to be taken for granted, or treated like retards.