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meepmoopmeep (4) - 5398d ago Cancel
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110°

Sony PS3 Laugh Detector Patent Has Very Juvenile Sense of Humor

"Sony's PS3 emotion-detecting patent would ostensibly work by picking up physical cues like laughter, though we're not exactly sure how it'll detect some of the other emotions it claims to, including sadness, boredom, joy, excitement and anger."

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Kamikaze1355398d ago

All that patent picture can symbolize is "kicking somebody's ass is funny" and nothing more. I mean, come on, what's wrong with that?

Timesplitter145398d ago (Edited 5398d ago )

I actually think there's nothing wrong with the sense of humour too. But I posted it anyway.

The thing that bothers me about this is that they're actually wasting time and money on such a useless thing

TruthSeeker5398d ago

I agree, but i don't think its completely worthless. Give it to a team of people who actually study emotions like phycologists

krisq5398d ago (Edited 5398d ago )

Wii and all peripherials for it seem worthless too :/

mirroredderorrim5398d ago

Heh. Imagine if enemies in games could sense emotions and react accordingly? You're not digging deep enough into what this could bring to games.

However, I don't know if this would be usable this gen or next. I'd wager on next gen.

usern4g5398d ago

HOW THE FRCAK did this story get approved with that flame-bait picture added?

Where are the mods? Who approved this?

Utter tripe.

Timesplitter145398d ago

Well it's not exactly pro-Sony either, isn't it?

morganfell5398d ago

But certain people decided these types of stories were very appropriate for N4G:

http://www.n4g.com/NewsPend...

Just look at the approves for that story:

Kareem (4) - 12h ago
N4PS3G (2) - 12h ago
meepmoopmeep (4) - 12h ago

So you have people like them to thank. At least this story is based upon actual fact - a patent filing.

SB_tanker5398d ago

Is this feature for the PS3 actually real? Is this an actual patent filed by Sony? How do we know if this isn't a hoax? Is this feature currently in development for the PS3? With the internet these days, no one knows what's real and what's not, what's legit and what's B.S. How do you people manage to find out about these 'patents' anyway?. I've never heard of this until just now. How do we know if this article is fake or telling the truth? Does anyone have a straight and serious answer to any of these questions? I wanna out find out more info on this.

Obama5398d ago

Everyone likes to laugh at the poor souls getting RROD. :3

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80°

PlayStation Plus Hidden Gem: Rocket Knight

“As a reimagining of a classic 2D platformer, Rocket Knight remains one of my favourite modern examples of the genre so let's see why.” - A.J. Maciejewski from Video Chums.

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Community13h ago
60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

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Community1d 1h ago
80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

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Community1d 1h ago
shaenoide22h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos22h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb18h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly15h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid63814h ago

Indie devs dont make multiplayer games?

Si-Fly12h ago

Read the article dude 👍🏻

Flewid63811h ago

Read the article. Same question.