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20°

Before and after: the games that changed during development

Most games usually require a lot of touch-up work during their development before they're ready for release. Usually it's nothing major. A haircut for the main character here, the occasional unintentionally offensive Arabic song removed there. Some games, though, go through more than mere cosmetic changes. The following collection of titles all changed drastically during their development cycles. Sometimes for the better. Sometimes not

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220°

All Hopes I Had For A Prey Sequel Have Been Crushed — Well Done, Microsoft

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.

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Community8d ago
RaidenBlack9d ago

well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3

MrBaskerville8d ago

But who knows, Dishonored 3 could have been Austins next project, so might be cancelled.

RaidenBlack7d ago

Dishonored is Lyon's flagship IP ... Austin only assisted in the first one, the sequel was wholly developed at Lyon whilst Austin developed Prey.
If Dishonored 3 was indeed greenlit ... rest assured, it would've been helmed primarily by the Lyon studio.

-Foxtrot9d ago (Edited 9d ago )

Not even this Prey

Still longing for a sequel to the original Prey with Tommy

The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.

RaidenBlack9d ago

MS closed Roundhouse Studios (ex-Human Head Studios) as well

Yui_Suzumiya8d ago

Yeah, that's who was going to do the original sequel.

bunt-custardly8d ago

Don't worry there are some other games in development that might fill that void. Look up Vigilancer.

isarai8d ago

Came here to say this, my hooes for a Prey sequel died when this "Prey" came out

Profchaos8d ago

Prey 2017 still hurts to play because what could have been looked so incredible

Profchaos8d ago

Same Bethesda basically screwed over the original developer team human head back around 2011 so it was really never going to come despite a honestly amazing trailer. I liked prey 2017 but it always held a stink of disappointment due to what we never got

FinalFantasyFanatic8d ago

I really didn't like this game, tried it because of how loved the original Prey was, played the demo of this one and thought it was garbage, it didn't feel nice/fun to play.

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LostPotato9d ago (Edited 9d ago )

Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.

Hence we got Deathloop and Redfall instead.

RaidenBlack9d ago

lol, Deathloop came from Prey: Mooncrash idea

Unknown_Gamer57948d ago

To everyone who cheered MS’s acquisitions, we told you so…

Inverno8d ago

Those people will just argue that Arkane Austin and Tango would've been shut down either way.

MrBaskerville8d ago

Zenimax allready put them in a tight spot by demanding them to do a multiplayer title. So it's not unlikely, considering how bad the game performed. They didn't stand a chance. MS had the money to save them and to correct Zenimax' mistakes.

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60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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Community52d ago
purple10118d ago (Edited 18d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

18d ago
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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Community91d ago
Kaii91d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter91d ago (Edited 91d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic91d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

91d ago
PhillyDonJawn91d ago (Edited 91d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

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Vengeance113891d ago

Dead IP, time to invent something new.

kaos8991d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg91d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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