GamesRadar writes: "The difficulty fluctuates across the main trio of campaigns, though most of the missions are incredibly absorbing to play through. A handful of entertaining mini-game modes and unlockable achievements to uncover are mildly fun extras. Yet it's the killer split-screen multiplayer mode that's the real surprise bonus of this package. Being able to unleash the full might of your army against a couch mate in massive, strategic shove-fests is sheer bliss. Swords & Soldiers will certainly make you laugh, but it's also just as likely to give you a serious hand cramp from the many hours of your time it will commandeer".
Switch is quickly becoming the go-to home for indie titles, but it's also receiving a fair amount of remasters of titles from yesteryear. The latest is Swords & Soldiers, an RTS/tower defence from a decade ago. It's not Swords & Soldiers's first foray into the world of Nintendo, with the original appearing on Wii U, back in 2014, followed by a sequel a year later thanks to Kickstarter. Now the original is getting a surprise release on Nintendo hybrid platform.
Today we are going to break out the poison darts and throwing axes for a bit of friendly skull-splitting with Swords & Soldiers for the Nintendo Switch a side-scrolling Real-time strategy game from Two Tribes’ and Ronimo Games. Let's see how this stacks up against the classic ideas of an RTS.
Two Tribes and Ronimo Games have announced that Swords & Soldiers is out now on Nintendo Switch and Swords and Soldiers 2 Shawarmageddon on March 1, 2019.