Spong: "Remember at about 1:55 in the Lionhead video of Project Natal, Peter Molyneux (now creative director at Microsoft Game Studios) points out "This wasn't acted"? If you don't, the video is below. Well, maybe that particular moment of goggle throwing wasn't.
What's interesting, however, is that Peter also points out (1:58) that "Everybody, every single person, that has experienced this reaches down (to catch the goggles that Milo throws)". Sure, this demo featuring uncanny Milo was obviously run hundreds of times with various staff members before being rolled out in front of the E3 crowds. That said, then, we can't be expected to believe that this is the first time that 'Claire' stood in front of the virtual lad. Something rankled...
Fast forward to 2:36 on the video, where Claire (or Clare) plays with the water. The reflection of Clare on screen shows her arms in roughly the correct positions in respect to real Clare. The water seems to be moving based in her hand movements. However, keep watching to the point (2:37) where she appears to make a rippled appear on the left-hand side of the screen. Real Clare's arms are almost crossed in front of her. 'Reflected' Clare's arms are spread out. Even more startling is the fact that (see the screenshot) the ripple begins before Clare begins her gesture."
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.
Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
I'm glad people are taking a closer look at Project Natal instead of praising it instantly. Not only does Natal fail to do anything "new" that Eye hasn't already done or isn't already capable of, but their "live" gameplay demonstrations were sorely lacking.
Go back and watch the "live" demonstrations of Natal. Go do it. Their demonstrations were rough at best, and downright embarrassing at worst. "You ever seen the bottom of an Avatar's shoe? BAM there it is!" is on-par with Sony's "Giant enemy crabs!" debacle, and the part where the guy "paints" (read: flings inaccurate globs of color) was equally embarrassing.
Everything "cool" they showed off was through a pre-made trailer. Sony's motion control wand looked incredibly stupid, but at least they showed off the functionality LIVE.
Surprisingly he makes a good point. But I doubt MS would fake natal, imagine the sh!t they'd be in if they did.
But really, doesn't anyone else find a little boy trapped in your TV a little creepy?
I was also able to found at 2:17 / 2:18 another "issue" of this mounted presentation, check this minutes and will see the fishes on water will move at speed of light to other positions, I was also able to see her arm that moved on screen before real arm.
Clearly a fake presentation.
arent they demoing this behind close doors to the press ... eurogamers ign oxm all have hands on impressions with the milo and kate game ... this is quite a big accusation here
All the major press have used Natal behind closed doors and they say that it works. People want to believe its fake because they feel it threatens their precious console. Fall 2010 when Natal launches with Casual and Hardcore games fanboys are gonna be pretty upset.