Game and Player's Gary Armstrong talked to the designer of Flower and flOw about inspiration, development and reflection.
Highlights:
"[flOw] was a large commitment, as I had to quit an Electronic Arts internship and take a semester off of school, but it was well worth it in the end."
"Starcraft, Counter-Strike, Quake 3, Defense of the Ancients, and Magic: The Gathering are some of my favorite games."
"Initially our concept for [Flower] was much more ambitious."
"Our approach is [uncommon] -- first we develop a structure and thematic concept for the experience and afterward we create game mechanics to fit."
KnowTechie writes: Looking for some games to play that are meant to be a relaxing experience? We've got you covered with 10 games worth checking out.
Great recommendations, I love all the games listed that I've played so far. Going a bit stir-crazy with the constant WFH during this time. Thanks!!
Nelia writes: "Spring is nearly here and to celebrate we've put together a list of some of the best Springtime video games for the upcoming season."
WTMG's Leo Faria: "Flower is a gorgeous, well-crafted and relaxing game, but I have to say, I don’t get the massive love towards it. Its “story”, if you can call it that, is far from deep and thought-provoking as some say it is, its duration is borderline insulting for its asking price, and it just doesn’t motivate you to replay it after you’re done with its half a dozen levels. Sadly, Flower isn’t as meaty as it should be. A fair point in a way, given it’s a game about plants…"