Neocrisis: So recently I stumbled across a episode of Sessler's Soapbox in which Adam Sessler discusses Japan's so called lack of innovation. Now normally I fully agree with Sessler and I think he is one of the greater minds in gaming journalism but this time I have to object to his various statements.
GB: "We take a look at 15 amazing games that had the perfect length."
GL: "Staff writer Shaz reflects on his small library of physical games he's kept throughout the decades, and how a recent move made him nostalgic."
I lost my drive for collecting physical games due to many discs lacking the whole complete game. Instead, of collecting games I started collected figurines.
I am a collector have a room dedicated with a couple original arcade cabinets, physical game library, old and new consoles and controllers backlit with LED lighting. It’s very cool to have but with emulation being so strong and prevalent, I sometimes feel foolish because the hobby is expensive and like another said, the full game is not always on the disc. Could probably spend more wisely but I enjoy it.
With over 5144 games on the PS3, it is easy to miss out on some great games. Here are some of the best unknown games on the PS3.
I remember Stranglehold! One of the first DLC packs of its time. A bit expensive, but cheap by today’s standards.
Another PS3 hidden gems list, and yet again Time Crisis 4 and Time Crisis Razin' Storm get snubbed. Such fun games, that shouldn't be forgotten. If only we got a home port of Time Crisis 5: Mastermind Edition.
WET is something I wish they'd remake, they had so many great ideas but not all of them were executed properly
It had a lot of potential
Also Wanted Weapons of Fate is another game that had some new fun gameplay ideas.
I think it is too small minded to think that either the West or the East is better and innovating more then the other. One thing people have to remember is that a large portion of games from Japan never even make it stateside and I'm sure a good portion of those games have a certain degree of innovation.
However people need to remember that innovation isn't the only thing that matters. If a dev does nothing but focus on how to make a title innovative it will more often then not come out lack luster because they didn't give other aspects of the game the attention they needed to.
There's a reason why Those games fail over there.
It's not like the Western gaming world is really innovating anything either it's just shooter after shooter, sequel after sequel.
We've seen innovation, but innovation doesn't always sail regardless of Western or Eastern Development, Company's just don't want that, they want profit, and this is when innovation went the hell out the window
nobody want's too innovate you have innovative games (Valkyria Chronicles) being passed over for "Shooter XYZ"
same goes for JRPG's nobody really wants to break the mold and when they do it's either a huge screw up (FFXII) or something so fresh to a stale genre(Persona 3 and 4), there nothing to innovative about JRPG's.........
what's innovative about shooters, Bioshock okay that's cool but what else, It's the same game every with a different tool to controller.
Evidently gamers don't want innovation cause games would have sold alot better
Here's hoping Heavy Rain sells well, and that LBP pushes more units, shame people passed on Okami twice...............*sighs*
shame on us for not supporting Innovation