Lot of people are getting very excited over The Conduit, and on paper it's easy to see why. The Wii isn't exactly rolling in first-person shooters, and this one's technically much more impressive than most. It's got great controls, detailed environments and some interesting weaponry. But fire up the disc and compared to even the most bog-standard FPS on Xbox 360, PS3 or PC, it seems fairly clichéd, uninspired and quite forgettable.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
So like Killzone 2 then?
/runs away ;)
He didn't say much about gameplay....almost its non existing in his article.
Well doesn't matter what he says, I'm supporting this game.
HVS deserves it.
Edit:
Anyone taking this article as fact needs to GTFO as many others actually did like it allot.
Killzone 2 does look great but theres no other consul FPS that gives you Custom controls like the conduit does.For me that's a big deal because computer FPS are unmathed in controls.The Wii in the closest thing to that.The game looks better then any other wii game on top of that, it has close to pc like controls which can be customized.I'd love to see RTS games start showing up on the wii like C&C.There no way to really get the drag and click right on a standrd controler.IMO
Oh dear, I was hoping for better than this guys making it sound..... Then again, it is one person only.
The one thing about the actual game he said was that enemies drop health. And that's a bad thing? Seriously, anything to get past that annoying auto health thing that almost every FPS game sport now adays.
He also said the story was generic but really told us nothing aside from what we already knew about the story, so I'm still not convinced.